Proceedings of the 18th International Conference on Intelligent Virtual Agents 2018
DOI: 10.1145/3267851.3267871
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Simulating Crowds with OCEAN Personality Traits

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Cited by 10 publications
(5 citation statements)
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“…Including personality traits can further enhance the plausibility of a virtual crowd. The OCEAN personality model [27] has been used in different crowd simulation models (such as HiDAC [6], RVO [9], and Biocrowds [10]) to provide each virtual agent in a crowd with personality traits. These models successfully modify the decision making or local movement parameters, thus resulting in a more heterogeneous crowd simulation, although agents are still limited to showing exclusively locomotion animations.…”
Section: Crowd Simulationmentioning
confidence: 99%
“…Including personality traits can further enhance the plausibility of a virtual crowd. The OCEAN personality model [27] has been used in different crowd simulation models (such as HiDAC [6], RVO [9], and Biocrowds [10]) to provide each virtual agent in a crowd with personality traits. These models successfully modify the decision making or local movement parameters, thus resulting in a more heterogeneous crowd simulation, although agents are still limited to showing exclusively locomotion animations.…”
Section: Crowd Simulationmentioning
confidence: 99%
“…There are crowd simulation models that incorporate personality and psychological state to affect human movement, but it is typically limited to modifying speeds, queuing behavior, or personal space [13,17,28]. It is thus necessary to better understand how elements such as stress or nervousness can affect human decision making to be able to closely simulate it.…”
Section: Crowd Simulationmentioning
confidence: 99%
“…Following the previous definition, we defined the influence that such traits have on the behavior of our agents, during the FFA method. To do so, we follow the method proposed by Knob et al [11] to create a relationship between OCEAN traits and behaviors, as following defined:…”
Section: B Personality Traitsmentioning
confidence: 99%
“…There are methods that deal with crowds from a microscopic point of view [2], [3], as well methods that deal with a macroscopic point of view [4], [5] and, even, methods which combine both microscopic and macroscopic simulation strategies [6]. Others explored high dense crowds [2], [7], heterogeneous behaviors [8], navigation control [9] and personality traits for agents [10], [11].…”
Section: Introductionmentioning
confidence: 99%