2020
DOI: 10.1016/j.jbusres.2020.07.018
|View full text |Cite
|
Sign up to set email alerts
|

Shopping in augmented reality: The effects of spatial presence, personalization and intrusiveness on app and brand responses

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

1
148
0

Year Published

2021
2021
2023
2023

Publication Types

Select...
8
1
1

Relationship

0
10

Authors

Journals

citations
Cited by 135 publications
(149 citation statements)
references
References 51 publications
1
148
0
Order By: Relevance
“…Moreover, the results suggest that it would be worth investigating quantitatively whether providing information on-even young-consumers' behavioural impact on the spot has a positive influence on food choices in relation to health and sustainability issues. Even more than VR, the use of augmented reality (AR) applications holds promise in this regard as AR has the ability to connect the real with the virtual world [50]. For instance, AR might enable the scanning of a product's barcode in a supermarket to result in information on the health or environmental impact of that specific product being presented on one's smartphone-as such letting the pop-ups that we now studied in a virtual world appear in the real world.…”
Section: Discussionmentioning
confidence: 99%
“…Moreover, the results suggest that it would be worth investigating quantitatively whether providing information on-even young-consumers' behavioural impact on the spot has a positive influence on food choices in relation to health and sustainability issues. Even more than VR, the use of augmented reality (AR) applications holds promise in this regard as AR has the ability to connect the real with the virtual world [50]. For instance, AR might enable the scanning of a product's barcode in a supermarket to result in information on the health or environmental impact of that specific product being presented on one's smartphone-as such letting the pop-ups that we now studied in a virtual world appear in the real world.…”
Section: Discussionmentioning
confidence: 99%
“…The influence of AR on consumer response is mediated by affective factors and cognitive factors. Affective factors include utilitarian experiences [11,15], informativeness [18], hedonic experience [19], enjoyment [17,20], engagement [10], flow [21], telepresence [22], perceived product risk [19], interactivity [23], spatial presence, personalization and intrusiveness [24]. Cognitive factors include choice confidence [17], visually appeal [25] and attractiveness of the online store [19].…”
Section: Introductionmentioning
confidence: 99%
“…The technologies for customization, such as CAD system, (Satama et al, 2011 ) and effective marketing strategy (e.g., Franke et al, 2009 ) have also been researched. There is a nascent stream of research on consumer adoption intention toward personalization enabled by 4IR technologies, such as big data analytics (e.g., Jain et al, 2021 ) and augmented reality (e.g., Smink et al, 2020 ). However, recent research is more focused on services, such as a curated styling service, enabled by big data and artificial intelligence (Sebald & Jacob, 2018 ; Tao & Xu, 2018 ; Woo & Ramkumar, 2018 ).…”
Section: Literature Reviewmentioning
confidence: 99%