2022
DOI: 10.28945/5041
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Shoot2Learn: Fix-and-Play Educational Game for Learning Programming; Enhancing Student Engagement by Mixing Game Playing and Game Programming

Abstract: Aim/Purpose: The key objective of this research is to examine whether fix-and-play educational games improve students' performance in learning programming languages. We also quantified the flow experiences of the students and analyzed how the flow contributes to their academic performances. Background: Traditionally, learning the first computer programming language is considered challenging, In this study, we propose the fix-and-play gaming approach that utilizes the following three facts to alleviate certai… Show more

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“…Researchers also highlight different levels of gamification, from partial to full integration, into the course. For example, the SHOOT2LEARN project [18] and the game 'SQL Island' [19] mix gameplay with programming, enhancing student engagement. Meanwhile, 'SpAI War' is used for learning artificial intelligence algorithms [20].…”
Section: Introductionmentioning
confidence: 99%
“…Researchers also highlight different levels of gamification, from partial to full integration, into the course. For example, the SHOOT2LEARN project [18] and the game 'SQL Island' [19] mix gameplay with programming, enhancing student engagement. Meanwhile, 'SpAI War' is used for learning artificial intelligence algorithms [20].…”
Section: Introductionmentioning
confidence: 99%