2019
DOI: 10.1101/540187
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Sensorimotor adaptation compensates for distortions of 3D shape information

Abstract: Visual perception often fails to recover the veridical 3D shape of objects in the environment due to ambiguity and variability in the available depth cues. However, we rely heavily on 3D shape estimates when planning movements, for example reaching to pick up an object from a slanted surface. Given the wide variety of distortions that can affect 3D perception, how do our actions remain accurate across different environments? One hypothesis is that the visuomotor system performs selective filtering of 3D inform… Show more

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Cited by 3 publications
(7 citation statements)
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“…We regressed the MGA, our kinematic measure, against the simulated stereo and texture depths, taking the regression slope as an indicator of the influence of each cue. Our results show that cue reweighting reliably occurred when a single depth cue suddenly became uncorrelated with haptic feedback (Experiments 1 and 2), similar to our findings in another study looking at two-finger placement on slanted surfaces (experiment 2 of Cesanek et al, 2019). However, when the depth specified by a particular cue was biased to consistently under-or overestimate physical object depth, motor outputs were uniformly shifted to accurately target the physical depth, but cue reweighting was absent (Experiment 2).…”
Section: Introductionsupporting
confidence: 90%
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“…We regressed the MGA, our kinematic measure, against the simulated stereo and texture depths, taking the regression slope as an indicator of the influence of each cue. Our results show that cue reweighting reliably occurred when a single depth cue suddenly became uncorrelated with haptic feedback (Experiments 1 and 2), similar to our findings in another study looking at two-finger placement on slanted surfaces (experiment 2 of Cesanek et al, 2019). However, when the depth specified by a particular cue was biased to consistently under-or overestimate physical object depth, motor outputs were uniformly shifted to accurately target the physical depth, but cue reweighting was absent (Experiment 2).…”
Section: Introductionsupporting
confidence: 90%
“…Even in the very first bin of Adaptation (six trials), grasp planning had already compensated for most or all of the change in the haptic feedback. Originally, we expected to observe a more gradual shift of the MGA, as participants in previous grasp adaptation experiments required approximately 10 trials to fully adapt in response to similar perturbations (Cesanek & Domini, 2017;Cesanek et al, 2019). It is likely that the inclusion of the Pretest phase between Baseline and Adaptation disrupted the typical time course.…”
Section: Methodsmentioning
confidence: 98%
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“…shifting of the MGAs, as participants in previous grasp adaptation experiments required 26 approximately ten trials to fully adapt in response to similar perturbations (Cesanek & Domini,27 2017; Cesanek et al, 2019). It is likely that the inclusion of the Pre-test phase between Baseline 28…”
mentioning
confidence: 99%