The Wiley Handbook of Human Computer Interaction 2017
DOI: 10.1002/9781118976005.ch2
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Semiotics and Human‐Computer Interaction

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Cited by 9 publications
(10 citation statements)
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“…De Souza [16], for instance, introduced a theory of semiotic engineering designed to analyze the connection between system signs (e.g., links, icons, buttons, etc. ), semantics and functions, with the aim of understanding the meta-communication between designers and users [16], [17], [20], [32]- [34]. She proposed two methods to assess the communicability of software artifacts: (i) the semiotic inspection method (SIM) [17], and (ii) the communicability evaluation method (CEM) [18].…”
Section: Related Work a Semiotic Theories Framework Methods For Ui Design And Evaluationmentioning
confidence: 99%
“…De Souza [16], for instance, introduced a theory of semiotic engineering designed to analyze the connection between system signs (e.g., links, icons, buttons, etc. ), semantics and functions, with the aim of understanding the meta-communication between designers and users [16], [17], [20], [32]- [34]. She proposed two methods to assess the communicability of software artifacts: (i) the semiotic inspection method (SIM) [17], and (ii) the communicability evaluation method (CEM) [18].…”
Section: Related Work a Semiotic Theories Framework Methods For Ui Design And Evaluationmentioning
confidence: 99%
“…Values and ideal rules are intrinsic to HCI. When Carroll [53] states that "the special value and contribution of HCI is that it will investigate, develop, and harness those new areas of possibility not merely as technologies or designs, but as means for enhancing human activity and experience", and when de Souza [28] states that the designers' intent is ultimately to satisfy the users, these statements communicate ideal rules for the designers, for the design process, for the design product, and for HCI as a discipline. Although such a view may sound obvious for HCI researches and practitioners, the same does not hold for Computer Science and ICT professionals who very often have a technically-centered background and experiences.…”
Section: A Ideal Rules Ideal Scenarios Ideal Solutionsmentioning
confidence: 99%
“…The interdisciplinary nature of HCI studies justifies the application of a discipline like semiotics (Souza, 2005), which reunites these epistemological approaches in an understanding of the production of signs via functions and thus via signals. From this, it can be inferred that “basic computer skills exhibited by contemporary users are in fact semiotic engineering abilities of the same sort required from professional designers” (Souza, 2013; https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed/semiotics). The focus of semiotics on natural languages, as Tanaka-Ishii (2010) notes, has found its development mainly in humanities, whereas formal language—and, as per Winograd, “language as action”—is the focus of science and engineering (pp.…”
Section: Introductionmentioning
confidence: 99%
“…Thus, abduction would correspond with the input signal as it belongs to the environment of the player’s decision-action, while the output signal matches with a modified version of the previous input signal due to the machine’s conditions of function, that is, the elementary configurative functions in their distinct genre combinations. According to the interpretation provided by Souza (2005, p. 42, 2013) regarding Peirce’s (1868) use of semiotics in the field of HCI studies, three aspects of the sign are distinguished as follows: “object” (referent), “representamen” (representation), and “interpretant” (meaning in the beholder’s mind). This can be said to match exactly with the designer–system–user relationship.…”
Section: Introductionmentioning
confidence: 99%