Abstract:A common challenge encountered by educators to engage in an emergency remote learning is the selection of an effective digital platform to assist teaching and learning activities. Drawing on this issue, this study offers a practical solution by scrutinizing the potential use of android-based application named Discord as a digital platform to conduct online teaching and learning. To this end, a group of elementary school teachers and students enrolled in Islamic religious and moral education courses was involve… Show more
“…Other research that supports this is the results of research from Aguilera & Ortiz-Revilla, (2021) that the STEM and STEAM approaches have a positive influence on student creativity, as well as according to Ozkan & Umdu Topsakal, (2021) through their experiments that there are significant differences in study groups with the STEAM approach compared to study groups with a science curriculum approach and textbooks in both verbal and figural creativity. One of the STEAM approaches is the technological approach, according to Wahyuningsih & Baidi, (2021) in their research that the results of observations show that online teaching and learning activities using the Discord application can create a digital learning environment that is communicative, interesting, and enjoyable for students. These studies provide an illustration of how education cannot be separated from technology.…”
In VUCA era, teachers’ creativity becomes crucial to help students overcome the surrounding rapid and complex changes. A creative teacher can create flexible, innovative, and responsive teaching methods responding to students’ needs to face the unpredictable and unstable environment. Teachers’ creativity also allows students to develop their critical, creative, and analytical way of thinking, along with teamwork and communication skill. Teacher creativity is so important that it is necessary to study how teacher creativity is viewed from the last five years research results, to provide a real understanding and follow-up in escalating teacher creativity. This systematic literature review is aimed to review research results related to the topic of teacher creativity. A systematic review protocol was designed and implemented in a systematic literature search procedure that was carried out on three data-based electronic platforms namely Sciencedirect, Emerald, and Springer Link. The literature selection protocol used the PRISMA method. The results of the literature study showed that the last five years’ research on teacher creativity is related to technology, STEAM, self-efficacy, educational environment, creative disposition, creative thinking, student motivation, and interest. Collaboration from related parties is needed in creating teachers who are creative in teaching. Teachers must be open to technological developments and leaders of educational institutions must be able to create a creative and innovative environment so that teachers can confidently develop their creativity which will effectively create challenging and innovative learning experiences for students.
“…Other research that supports this is the results of research from Aguilera & Ortiz-Revilla, (2021) that the STEM and STEAM approaches have a positive influence on student creativity, as well as according to Ozkan & Umdu Topsakal, (2021) through their experiments that there are significant differences in study groups with the STEAM approach compared to study groups with a science curriculum approach and textbooks in both verbal and figural creativity. One of the STEAM approaches is the technological approach, according to Wahyuningsih & Baidi, (2021) in their research that the results of observations show that online teaching and learning activities using the Discord application can create a digital learning environment that is communicative, interesting, and enjoyable for students. These studies provide an illustration of how education cannot be separated from technology.…”
In VUCA era, teachers’ creativity becomes crucial to help students overcome the surrounding rapid and complex changes. A creative teacher can create flexible, innovative, and responsive teaching methods responding to students’ needs to face the unpredictable and unstable environment. Teachers’ creativity also allows students to develop their critical, creative, and analytical way of thinking, along with teamwork and communication skill. Teacher creativity is so important that it is necessary to study how teacher creativity is viewed from the last five years research results, to provide a real understanding and follow-up in escalating teacher creativity. This systematic literature review is aimed to review research results related to the topic of teacher creativity. A systematic review protocol was designed and implemented in a systematic literature search procedure that was carried out on three data-based electronic platforms namely Sciencedirect, Emerald, and Springer Link. The literature selection protocol used the PRISMA method. The results of the literature study showed that the last five years’ research on teacher creativity is related to technology, STEAM, self-efficacy, educational environment, creative disposition, creative thinking, student motivation, and interest. Collaboration from related parties is needed in creating teachers who are creative in teaching. Teachers must be open to technological developments and leaders of educational institutions must be able to create a creative and innovative environment so that teachers can confidently develop their creativity which will effectively create challenging and innovative learning experiences for students.
“…Its combination of text features, visual content and auditory communication creates an environment similar to that of a physical classroom. It excels in online education by increasing student engagement and providing active opportunities for participation in the learning process (Pardines Lence et al, 2023;Wahyuningsih & Baidi, 2021;Wiles & Simmons, 2022). In addition, Discord was modified for educational purposes, evidencing its effectiveness as a free platform for this purpose (Uong et al, 2022).…”
The objective of this research was to determine the effectiveness of Discord as an educational resource to promote teamwork in sixth grade primary school students. The design was pre-experimental, with a sample of 35 children between 11-12 years old. The technique was the survey and the instrument was the questionnaire to measure teamwork. The statistical test used was Wilcoxon's W. The results demonstrate improvement in the development of teamwork in the dimensions of leadership, communication and empathy, thus proving that the Discord platform optimizes interaction and collaboration between students. It is concluded that the Discord platform as an educational resource is effective in the development of teamwork, according to the Wilcoxon test, obtaining a p value lower than the proposed significance (0.00<0.05), which suggests that there is a significant difference between the entrance questionnaire and exit after the experiment.
“…Özcan ve Savaş araştırmalarında, Discord uygulamasının oyuncular arasında topluluk oluşturmadaki rolünü açıklamışlardır (2021). Discord uygulamasının sadece oyuncular arasında değil, öğretmenler ve öğrenciler arasında uzaktan eğitimde de kullanıldığı ve sanal topluluk oluşturmada etkili olduğu son dönem araştırmalarında ortaya konulmuştur (Wahyuningsih & Baidi, 2021).…”
Section: Sanal Topluluklarda İçerik üReticilerinin Konumu Ve Sosyal ...unclassified
Bu çalışmanın amacı, sanal toplulukların oluşmasında içerik üreticilerinin ve bireyler arası etkileşimin rolünü ortaya koymaktır. Covid-19 salgını tedbirleri kapsamında, sosyal yaşamın fiziki olarak kısıtlanması, bireylerin sosyal yaşam aktivitelerinin bir kısmını sanal ortamda gerçekleştirmelerine yol açmıştır. Bu dönemde özellikle YouTube içerik üreticileri, "Benimle" başlığı taşıyan videolar yayınlayarak, izleyicilerine evde kalma çağrısında bulunmuştur. İçerik üreticileri yemek yapmak, oyun oynamak gibi gündelik yaşam aktivitelerini kayıt altına alarak, izleyicilerinden aktiviteleri sanal ortamda birlikte yapmalarını istemiştir. İzleyiciler, içerik üreticilerinin videoları eşliğinde, bu aktiviteleri gerçekleştirirken ay nı zamanda yorumlar kısmında aktiviteye katılan diğer kişiler ile etkileşime girmektedir. Türkiye'de de Covid 19 salgını tedbirleri kapsamında, eğitim-öğretimin Mart 2020 döneminden itibaren uzaktan olmasına karar verilmiştir. Bu dönemde, YouTube'da yayınlanan "Benimle Ders Çalış" başlıklı videoların hem yüklenme sayısında hem de izlenme sayısında artış yaşanmıştır. Bu çalışmada da Mart 2020 döneminde YouTube'da yayınlanan, 500.000'nin üzerinde izlenen "Benimle Ders Çalış" başlıklı iki videoya ait izleyici yorumları, sanal toplulukların oluşması bağlamında, içerik analizi yöntemiyle incelenmiştir. Çalışmanın kavramsal zemini, Howard Rheingold'un "sanal topluluk" ve Henry Jenkins'in "katılımcı kültür" kavramlarına dayanmaktadır. Bu araştırma ile içerik üreticilerinin ve bireyler arası etkileşimin sanal topluluğun oluşmasında etkin rolleri olduğu ortaya konulmuştur. Ayrıca araştırma sonuçları, "Benimle" videolarının, izleyicilerin içerik üreticilerine yönelik parasosyal ilişki geliştirmelerini sağladığını göstermiştir.
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