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2017 19th Symposium on Virtual and Augmented Reality (SVR) 2017
DOI: 10.1109/svr.2017.47
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Screen Space Rendering Solution for Multiphase SPH Simulation

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Cited by 2 publications
(1 citation statement)
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“…Its main difference from the original SPH method, which is considered a notable advantage for the MPS method, is that the calculations adopt a semi-implicit predictor-corrector model (which later has been similarly used in some incompressible SPH methods [9]). However, the SPH has been preferred in Computer Graphics (CG) and Virtual Reality (VR) applications [10] [11] due the high computational load occasioned by the precise MPS calculations, including solving the Poisson Pressure Equation (PPE), in spite of starting efforts to change this [12]- [14].…”
Section: Introductionmentioning
confidence: 99%
“…Its main difference from the original SPH method, which is considered a notable advantage for the MPS method, is that the calculations adopt a semi-implicit predictor-corrector model (which later has been similarly used in some incompressible SPH methods [9]). However, the SPH has been preferred in Computer Graphics (CG) and Virtual Reality (VR) applications [10] [11] due the high computational load occasioned by the precise MPS calculations, including solving the Poisson Pressure Equation (PPE), in spite of starting efforts to change this [12]- [14].…”
Section: Introductionmentioning
confidence: 99%