2015
DOI: 10.1088/0031-9120/50/3/310
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Scratch as a computational modelling tool for teaching physics

Abstract: Although the word 'model' is polysemic, its most common meaning is that of a representation of an idea, object, event, process or system that is created for a specific objective (Gilbert & Boulter, 1998). The basic characteristics of a model are:• It does not represent the complete reality of the system being modelled, but only the aspects that are of interest to its user, and therefore, as they are human creations, they do not exist in the physical world. • The same reality can be represented by multiple mode… Show more

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Cited by 23 publications
(14 citation statements)
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“…Some last empirical studies focused on computational thinking in the context of science or STEM but did not explicitly teach science content (Saez-Lopez et al, 2016;Hershkovitz et al, 2019). Some studies used programming to teach science content but did not explicitly teach the skills or concepts of computational thinking (Lopez et al, 2015;Mariano et al, 2019). In conclusion, there are still limited efforts in integrating computational and science thinking (Peel et al, 2019).…”
Section: Figure 1 the Content Of Guidance For The Teachermentioning
confidence: 99%
“…Some last empirical studies focused on computational thinking in the context of science or STEM but did not explicitly teach science content (Saez-Lopez et al, 2016;Hershkovitz et al, 2019). Some studies used programming to teach science content but did not explicitly teach the skills or concepts of computational thinking (Lopez et al, 2015;Mariano et al, 2019). In conclusion, there are still limited efforts in integrating computational and science thinking (Peel et al, 2019).…”
Section: Figure 1 the Content Of Guidance For The Teachermentioning
confidence: 99%
“…Mellar, Bliss, Boohan, Ogborn y Tompsett (1994) ya propusieron en su momento distinguir entre las simulaciones que diseñaba el profesor para que el alumno las usara, y las simulaciones que el alumno podía diseñar, expresando así sus ideas científicas y refinándolas a medida que iba perfeccionando su diseño, y Hsu, Hwang, Wu, Li-Fen y I-Chung (2006) afirmaron que esta segunda aproximación solo era posible si el estudiante desarrollaba habilidades propias de la modelización. En nuestra opinión, a pesar de la poca implantación que hasta el momento han tenido los programas de modelización computacional como VnR (Lawrence, 2004) o Modelus (Araujo, Veit, & Moreira, 2008), la eclosión de los nuevos lenguajes de programación por bloques tipo Scratch abren una ventana de oportunidad para la modelización científica con soporte digital (López & Hernandez, 2015;Simarro et al, 2016). Además, el hecho que la computación esté revolucionando las propias profesiones y prácticas profesionales STEM (por ejemplo, como la biología o la química computacional no solo enriquecen los procesos de modelización científica, sino que están transformando la propia naturaleza de estas disciplinas) hace todavía más necesario el desarrollo de este tipo de prácticas en la escuela (Beheshti, 2017).…”
Section: Para La Modelización Científico-matemática Y El Diseño Y Manunclassified
“…Moreno-León and Robles (2015) and Costa (2016) used block programming to teach foreign languages. Lopez (2015) used Scratch itself to teach physics. But the creation of a specific block programming language for teaching a school subject is a significant change.…”
Section: A Meta Block Programming Environmentmentioning
confidence: 99%