2020
DOI: 10.2514/1.g004459
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Saddle Point of Orbital Pursuit-Evasion Game Under J2-Perturbed Dynamics

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Cited by 34 publications
(12 citation statements)
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“…The approximate saddle-point solution obtained from SDCPM is used as an initial guess, and the accurate solution of the problem is obtained by the multiple shooting method. An indirect method, 11 named the combined shooting and collocation method (CSCM), was proposed to solve the accurate saddle-point of a three-dimensional orbital PE game under J2-perturbed dynamics. In CSCM, TPBVP is treated as two nesting problems: a problem for solving a set of nonlinear equations in the outer layer and a problem for solving a sub-TPBVP in the inner layer, in which the shooting method and the collocation method are employed to solve the two problems, respectively.…”
Section: Introductionmentioning
confidence: 99%
“…The approximate saddle-point solution obtained from SDCPM is used as an initial guess, and the accurate solution of the problem is obtained by the multiple shooting method. An indirect method, 11 named the combined shooting and collocation method (CSCM), was proposed to solve the accurate saddle-point of a three-dimensional orbital PE game under J2-perturbed dynamics. In CSCM, TPBVP is treated as two nesting problems: a problem for solving a set of nonlinear equations in the outer layer and a problem for solving a sub-TPBVP in the inner layer, in which the shooting method and the collocation method are employed to solve the two problems, respectively.…”
Section: Introductionmentioning
confidence: 99%
“…Li et al [11] developed the combined shooting and collocation method to address the accurate saddle point of the 3D PE game using the J2-perturbed dynamics. Based on the state-dependent Riccati equation method, Jagat et al [12] used a state-dependent coefficient matrix to derive a nonlinear control law from the linear quadratic differential game theory.…”
Section: Introductionmentioning
confidence: 99%
“…Recent years have witnessed a large amount of works in relative state estimation of cooperative spacecraft targets [1][2][3]. Recently, with the emergence of new space missions such as Space Operations [4,5], Space Attack-Defense Counter [6,7], and Space Situational Awareness (SSA) [8,9], research focus has been given to rendezvous with non-cooperative targets. In contrast to cooperative targets, the non-cooperative may perform abnormal proximity maneuvers, which increases the collision risk between the on-orbit spacecraft and the target.…”
Section: Introductionmentioning
confidence: 99%