2007
DOI: 10.1109/jsac.2007.070808
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Reverse-Engineering MAC: A Non-Cooperative Game Model

Abstract: This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly participating in a non-cooperative game. Each link attempts to maximize a selfish local utility function, whose exact shape is reverse-engineered from the protocol description, through a stochastic subgradient method in which the link updates its persistence probability based on its transmission success or failure. We prove that existence of… Show more

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Cited by 79 publications
(38 citation statements)
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“…Four decades have elapsed since the publication of Abramson's Aloha system [10]. In the interim we can cathegorize the proposed MAC algorithms into two types [11]: Random Access (RA) algorithms and Scheduling-Based (SB) algorithms. While centralised SB algorithms are contention-free (e.g.…”
Section: Related Workmentioning
confidence: 99%
See 3 more Smart Citations
“…Four decades have elapsed since the publication of Abramson's Aloha system [10]. In the interim we can cathegorize the proposed MAC algorithms into two types [11]: Random Access (RA) algorithms and Scheduling-Based (SB) algorithms. While centralised SB algorithms are contention-free (e.g.…”
Section: Related Workmentioning
confidence: 99%
“…To solve this class of problems, the optimal solution is then relaxed into an implementable algorithm. This is the case for [11] and [14], where the relaxation process decreases the final optimization efficiency, as several approximations are used to translate the optimal solution into a practical algorithm. Moreover, these algorithms require extensive message passing among the nodes, and consequently wasting a significant amount of throughput.…”
Section: Related Workmentioning
confidence: 99%
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“…Here, we only mention a few that are most closely related to the work. Lee et al reverse‐engineered backoff‐based random‐access MAC protocols in ad hoc networks, and demonstrated that the contention resolution algorithm in such protocols is implicitly participating in a noncooperative game. Cui et al extended the random access game model to a network with multiple contention measurement signals, studied the design of random access games, and analyzed different distributed algorithms to achieve equilibria.…”
Section: Introductionmentioning
confidence: 99%