Gamification - Analysis, Design, Development and Ludification 2023
DOI: 10.5772/intechopen.106611
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Research on the Design of Interactive Games of Intangible Cultural Heritage Based on HTML5

Abstract: In the context of digitalization, it is particularly effective to export and disseminate cultural content in the way of game interaction. In particular, the emergence of HTML5 new communication carrier is favored by the digital display and dissemination of intangible cultural heritage in a more lightweight way and accepted easily by users. It can not only show difficult and old content, but also add interest and audio-visual interaction through small games. This chapter discusses this topic. Firstly, this chap… Show more

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“…Additionally, the integration of educational elements with gameplay is insufficient (Lei and Feng, 2020). For instance, games like "Tenon and Mortise" and "Folding Fan" by Tag Design team are termed as "serious games, " but they focus more on conveying the artistry of cultural heritage, with more emphasis on aesthetics than on interactive gaming, failing to convey information through game mechanics or narratives, which points to a deficiency in the game quality of CH-SGs (Zhang S. Y., 2023). Among the literature related to game quality, many scholars view games as a new type of information system and have incorporated the revised model of information system success into studies on game user engagement, confirming that system quality, information quality, and service quality influence user participation (Wang, 2010).…”
Section: Introductionmentioning
confidence: 99%
“…Additionally, the integration of educational elements with gameplay is insufficient (Lei and Feng, 2020). For instance, games like "Tenon and Mortise" and "Folding Fan" by Tag Design team are termed as "serious games, " but they focus more on conveying the artistry of cultural heritage, with more emphasis on aesthetics than on interactive gaming, failing to convey information through game mechanics or narratives, which points to a deficiency in the game quality of CH-SGs (Zhang S. Y., 2023). Among the literature related to game quality, many scholars view games as a new type of information system and have incorporated the revised model of information system success into studies on game user engagement, confirming that system quality, information quality, and service quality influence user participation (Wang, 2010).…”
Section: Introductionmentioning
confidence: 99%