Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces 2018
DOI: 10.1145/3279778.3279793
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Replicating User-defined Gestures for Text Editing

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Cited by 10 publications
(5 citation statements)
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“…While not strictly a qualitative study, a recent study in gesture research involving qualitative data and analysis [17] replicated an elicitation study conducted nearly thirty years ago for devising gestures for text editing on tablet devices. One of its main goals was to compare the gestures obtained from participants (manually coded and grouped) in the replication with those of the earlier studies considering the advancement of technology since then.…”
Section: General Opportunitiesmentioning
confidence: 98%
“…While not strictly a qualitative study, a recent study in gesture research involving qualitative data and analysis [17] replicated an elicitation study conducted nearly thirty years ago for devising gestures for text editing on tablet devices. One of its main goals was to compare the gestures obtained from participants (manually coded and grouped) in the replication with those of the earlier studies considering the advancement of technology since then.…”
Section: General Opportunitiesmentioning
confidence: 98%
“…Gestures for surface computing have a long history in HCI, with foundational issues like motor control complexity, visual and auditory feedback, and memorability being well studied [27]. Elicitation studies for gestures, or 'user-defned gestures', are often used to understand how people currently think about surfacing computing while simultaneously aiding in the design of gestures for novel interactions [16,21]. Nacenta et al [11] found that user-defned gestures are easier to remember and that participants prefer them, though in commercial products gestures tend to be pre-defned (though informed by much user testing, and users may have options for customization).…”
Section: Related Work 21 Gesture Elicitation Studiesmentioning
confidence: 99%
“…While studying gestures for surface computing has a long history in human computer interaction [6,21,27], less attention has been paid to gestural interactions for general, stylus-based notetaking activity. Current work tends to focus on specifc applications that are complementary to keyboard-centric digital activities, like handwritten annotations on typed documents [14,16,23,24], or drawing and note-taking as part of data analysis [5,22]. But general purpose, handwritten notes remain a mainstay in our lives, despite all the computing mediums available [13].…”
Section: Introductionmentioning
confidence: 99%
“…Gestures for surface computing have a long history in HCI, with foundational issues like motor control complexity, visual and auditory feedback, and memorability being well studied [Zhai et al 2012]. Elicitation studies for gestures, or 'user-defined gestures', are often used to understand how people currently think about surfacing computing while simultaneously aiding in the design of gestures for novel interactions [Talkad Sukumar et al 2018;Wobbrock et al 2009]. [Nacenta et al 2013] found that user-defined gestures are easier to remember and that participants prefer them, though in commercial products gestures tend to be pre-defined (though informed by much user testing, and users may have options for customization).…”
Section: Related Work 21 Gesture Elicitation Studiesmentioning
confidence: 99%
“…While studying gestures for surface computing has a long history in human computer interaction [Liao et al 2005;Wobbrock et al 2009;Zhai et al 2012], less attention has been paid to gestural interactions for general, stylus-based note-taking activity. Current work tends to focus on specific applications that are complementary to keyboard-centric digital activities, like handwritten annotations on typed documents [Romat et al 2019;Talkad Sukumar et al 2018;Yoon et al 2013Yoon et al , 2014, or drawing and note-taking as part of data analysis [Kim et al 2019b;Xia et al 2018]. But general purpose, handwritten notes remain a mainstay in our lives, despite all the computing mediums available [Riche et al 2017].…”
Section: Introductionmentioning
confidence: 99%