2010
DOI: 10.1108/dlo.2010.08124bad.010
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Relative performance compensation, contests, and dynamic incentives

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Cited by 18 publications
(25 citation statements)
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“…Organization often implement tournament-style compensation schemes where earnings and promotions depend on relative performance comparisions (Bognanno, 2001;Bothner, Kang and Stuart, 2007;Casas-Arce and Martínez-Jerez, 2009). Yet such schemes are prone to unethical behavior such as sabotage or performance-enhancing activities.…”
Section: Resultsmentioning
confidence: 99%
“…Organization often implement tournament-style compensation schemes where earnings and promotions depend on relative performance comparisions (Bognanno, 2001;Bothner, Kang and Stuart, 2007;Casas-Arce and Martínez-Jerez, 2009). Yet such schemes are prone to unethical behavior such as sabotage or performance-enhancing activities.…”
Section: Resultsmentioning
confidence: 99%
“…For example, economic logic suggests that lower skilled competitors may react less negatively to the presence of a superstar, because a superstar has less impact on the likely rank of these competitors (Brown, 2011). In contrast, high ability competitors on the edge of winning positions may even increase their effort, because they have the most to gain (Casas-Arce and Martıńez-Jerez, 2009). Psychological research also suggests that the strongest reactions may come from higher ability competitors, because high performance expectations for these competitors, both from others and from the competitors themselves, may create the greatest pressure to perform well (Baumeister and Showers, 1986).…”
Section: Introductionmentioning
confidence: 99%
“…Table 2 summarizes the mean choices of our subjects under all 9 price vectors in treatments: 1) Chat and 2) No Chat. 10 We analyze the Robot treatment in section 5. 4.…”
Section: Resultsmentioning
confidence: 99%
“…All subjects who work under the simplifying assumption that Other-regarding players' utility is a weighted sum of individual payo¤s and weights add up to one. 10 These vectors (a; b; c) represent the price a of giving to one's self, the price b of giving to player 1, and the price c of giving to player 2.…”
Section: Categorizing Social Preference Types From Giving Menusmentioning
confidence: 99%