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2019
DOI: 10.17398/1695-288x.18.1.163
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Reflexões para a introdução da Colaboração e Gamificação no MOOC

Abstract: MOOCs (Massive Open Online Courses) have significantly disrupted Higher Education. Usually, these online courses offer universal access to learning, generating new challenges regarding the form they are taught and the pedagogical approaches used. In fact, despite the benefits of MOOCs in Higher Education (e.g. ubiquitous and free access to learning), these courses are frequently critized due to their content-based teaching models. Therefore, the application of strategies promoting active learning is presented … Show more

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