“…150,151 Over time, students value these techniques 124 and show growth of engineering maturity and epistemology, 143 but tend to mirror the perceptions and values of their instructors. 138,150 Experiential reflection refers to instances in which students reflect on situations experienced directly, virtually, or vicariously, such as: games or simulations; 144,[151][152][153] problem based learning, project oriented learning, case studies, and combinations thereof; 133,140,154,155 design based learning; 132,156 service learning; 141,157,158 internships; 142 and development of programs and software. 159 Retrospectively analytical reflection seeks to determine relationships between previously obtained knowledge and experiences, including: creating diagrammatic representations of processes or concepts; 145,148,160 incorporating computer-based, student developed, or peer-and self-assessments; [161][162][163] and creating group reconstructed representations of experiences.…”