2018
DOI: 10.1007/978-3-319-96071-5_176
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Recommendations for the Development of Accessible Games for People with Down Syndrome

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Cited by 3 publications
(6 citation statements)
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“…This project focused on this absence and intended to improve the autonomy of players with Down syndrome while interacting with mobile devices. In this way, a mobile game was created with no budget at all, following the guidelines from Schuytema [24], Nascimento et al [20], Barlet and Spohn from AbleGamers Foundation [9], Prena [21] and the iOs and Android manuals [22,23], to test the gestural interface with children with Trisomy 21. Moreover, since, the study was dealing with such a particular audience, the research team decided to first submit the game paper prototype to a group of usability specialists and then to health therapists.…”
Section: Discussionmentioning
confidence: 99%
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“…This project focused on this absence and intended to improve the autonomy of players with Down syndrome while interacting with mobile devices. In this way, a mobile game was created with no budget at all, following the guidelines from Schuytema [24], Nascimento et al [20], Barlet and Spohn from AbleGamers Foundation [9], Prena [21] and the iOs and Android manuals [22,23], to test the gestural interface with children with Trisomy 21. Moreover, since, the study was dealing with such a particular audience, the research team decided to first submit the game paper prototype to a group of usability specialists and then to health therapists.…”
Section: Discussionmentioning
confidence: 99%
“…Recommendations for the development of accessible games for people with Down syndrome [20]; • Down syndrome video game preferences [21]; • Guidelines for game accessibility focused on intellectual disability people and mobile devices [9]. • Manuals of Android and iOS systems of gesture patterns [22,23].…”
Section: Game Development: Guidelinesmentioning
confidence: 99%
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