“…The low computational cost in the online stage, makes subspace methods attractive for interactive graphics applications. Reduced systems have been proposed for the simulation of fluids [TLP06, LMH∗15, CSK18], elastic solids and shells [BJ05, AKJ08, YLX∗15, BEH18], fluid‐solid interaction [LJF16, BSEH19], example‐based elastic material [ZZM15], motion planning [BdSP09, HSvTP12, PM18], clothing [HTC∗14], and hair [CZZ14]. In the context of mesh processing, subspace methods have been introduced for surface modeling [HSL∗06, HSvTP11, JBK∗12, WJBK15], shape interpolation [vTSSH15, vRESH16], injective mappings [HCW19], motion processing [BvTH16], and spectral mesh processing [NBH18].…”