2010
DOI: 10.1007/978-3-642-15399-0_24
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Re-envisioning the Museum Experience: Combining New Technology with Social-Networking

Abstract: Abstract. The goal of the project was to design an integrated system for the California Academy of Sciences that combined new technology with a socialnetworking based website to promote educational learning. Five mini-games were developed for the iPad and connected to a series of websites through a database. The use of new technology drew in users that would not have otherwise engaged in the experience. Connecting with a social-networking website opens up many future possible implications for expanding edutain… Show more

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Cited by 9 publications
(3 citation statements)
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“…However, the result still resembles a traditional museum and does not completely take advantage of the possibilities that Web 3D may offer for future approaches, such as the integration of gaming elements. Koushik et al [2010] present a more recent approach. The authors make use of the surge in social networking games (such as the popular Facebook game Farmville) to promote educational learning for the California Academy of Science.…”
Section: Related Workmentioning
confidence: 98%
“…However, the result still resembles a traditional museum and does not completely take advantage of the possibilities that Web 3D may offer for future approaches, such as the integration of gaming elements. Koushik et al [2010] present a more recent approach. The authors make use of the surge in social networking games (such as the popular Facebook game Farmville) to promote educational learning for the California Academy of Science.…”
Section: Related Workmentioning
confidence: 98%
“…Locative media and the use of mobile devices to enhance and enrich museum visits have been extensively studied [5,12,26,30,36,38,39,52]. On the other hand, museums are promising settings for gamification [47]: mystery and treasure-hunting [11,21] as well as problem solving tasks [4,18,44,47,56] have the potential to engage and entertain.…”
Section: Introductionmentioning
confidence: 99%
“…This mobile technology has particular interest for museums seeking to broaden visitor‐engagement (Proctor, 2011; Koushik et al , 2010). Encouraged by this, a small volunteer‐run charity, Access‐ability Communications Technology, is seeking low‐cost ways that the technology might enhance museum accessibility through its iMuse Programme.…”
Section: Introductionmentioning
confidence: 99%