2000
DOI: 10.1007/bf02313401
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Rapid prototyping methodology in action: A developmental study

Abstract: This study investigated the use of rapid prototyping methodologies in two projects conducted in a natural work setting. It sought to determine the nature of its use by designers and customers and the extent to which its use enhances traditional instructional design (ID ). With respect to describing rapid prototyping use, the results pertain to designer tasks performed, the concurrent processing of those tasks, and customer involvement. With respect to describing the enhancements facilitated by rapid prototypin… Show more

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Cited by 94 publications
(60 citation statements)
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“…Model development research may result in new, enhanced, or updated models to guide the instructional design (ID) process or a part of the process, such as Jones and Richey's (2000) study which resulted in a rapid prototyping ID model. Model validation research, on the other hand, demonstrates the effectiveness of a model's use in a real-world setting (i.e., external validation) or provides support for the various components of a model (i.e., internal validation) (Richey, 2005 …”
Section: Design and Development Researchmentioning
confidence: 99%
“…Model development research may result in new, enhanced, or updated models to guide the instructional design (ID) process or a part of the process, such as Jones and Richey's (2000) study which resulted in a rapid prototyping ID model. Model validation research, on the other hand, demonstrates the effectiveness of a model's use in a real-world setting (i.e., external validation) or provides support for the various components of a model (i.e., internal validation) (Richey, 2005 …”
Section: Design and Development Researchmentioning
confidence: 99%
“…For instance, even though Rapid Prototyping development model was originally proposed for computer application and engineering process (Dey, Abowd, & Salber, 2001;Jones & Richey, 2000), it has been successfully adapted for the development of interactive learning (game) modules by Loh and Byun (2009). Likewise, the well-known instructional design processes comprised of: Analysis, Design, Development, Implementation, Evaluation -collectively known as the ADDIE Model (Dick & Carey, 1996;Leshin, Pollock, & Reigeluth, 1992) -have also been suggested to be a possible model for serious games development (Byers, 2009).…”
Section: Instructional Development and Performance Assessmentmentioning
confidence: 99%
“…To apply the three design strategies in actual development, we adopted a rapid prototyping process (e.g., Jones and Richey, 2000;Tripp and Bichelmeyer, 1990) to develop the PSS system prototype. Rapid prototyping is a method commonly used in software engineering.…”
Section: Research Procedure: System Development Approachmentioning
confidence: 99%