2005
DOI: 10.1162/0148926054798223
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PWGLSynth: A Visual Synthesis Language for Virtual Instrument Design and Control

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Cited by 21 publications
(17 citation statements)
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“…The most successful practical approaches have been based on developing performance rules by an analysis by synthesis approach [34][35] and more recently machine learning techniques have been used for generating these performance rules automatically [36]. Another useful method is based on using music notation software which allows interactive playing and adjustment of the synthetic performance [37].…”
Section: Performer Modelmentioning
confidence: 99%
“…The most successful practical approaches have been based on developing performance rules by an analysis by synthesis approach [34][35] and more recently machine learning techniques have been used for generating these performance rules automatically [36]. Another useful method is based on using music notation software which allows interactive playing and adjustment of the synthetic performance [37].…”
Section: Performer Modelmentioning
confidence: 99%
“…The initial pitch glides are synthesized by changing the pitch of the string with a break point function in the PWGLSynth system. 30 Alternatively, the synthesis could use the nonlinear approach proposed by Tolonen et al …”
Section: Initial Pitch Glidementioning
confidence: 99%
“…30 The PWGLSynth is a part of a larger visual programming environment called PWGL. 30 The control information is generated using the music notation package ENP.…”
Section: Software Implementation and Control Of The Guqin Synthesizermentioning
confidence: 99%
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