Abstract:Public participation is significant for the success of any urban planning project. However, most members of the general public are not planning professionals and may not understand the technical details of a 2D paper-based plan, which might hamper their participation. One way to expand the participation of citizens is to present plans in well-designed, user-friendly and interactive platforms that allow participation regardless of the technical skills of the participants. This paper investigates the impacts of … Show more
“…Finally, only very few tools reviewed make use of 3D visualization techniques, though this is reported to enhance participation, particularly of layperson, in planning significantly [74]. In line with that, PSS workshops reviewed here are mainly conducted involving planning experts as stakeholders, either researchers or planning practitioners, who are likely to be experienced in working with maps and 2D visualizations of spatial data [8].…”
Section: Interactive Pss Applications Tools and Processesmentioning
Interactive Planning Support Systems (PSS) implemented on a maptable are deemed suitable to support participatory planning processes. They are supposed to facilitate exchange of knowledge between stakeholders, consensus building among them, and group-learning processes. In this systematic review, based on 16 case studies using interactive PSS, we analyze how these have contributed to the goal of strengthening stakeholder participation. To this end, we first elicit details of the interactive PSS and the related participatory processes. In the second step, we analyze how and what the studies report, as the impacts on participation. Results show that tools and applications have become more sophisticated over time and goals of the studies changed from collaboratively designing interventions to observing and understanding how the application of such tools contributes to improved plan outcomes and group-based learning. All interactive PSS succeeded to facilitate intensive stakeholder collaboration. However, many studies lack a proper framework for investigating its impacts on participation and therefore assess these rather incidentally based on implicit assumptions. Thus, a significant outcome of this review is an evaluation framework, which allows the structural assessment of the impacts of interactive PSS on stakeholder participation.
“…Finally, only very few tools reviewed make use of 3D visualization techniques, though this is reported to enhance participation, particularly of layperson, in planning significantly [74]. In line with that, PSS workshops reviewed here are mainly conducted involving planning experts as stakeholders, either researchers or planning practitioners, who are likely to be experienced in working with maps and 2D visualizations of spatial data [8].…”
Section: Interactive Pss Applications Tools and Processesmentioning
Interactive Planning Support Systems (PSS) implemented on a maptable are deemed suitable to support participatory planning processes. They are supposed to facilitate exchange of knowledge between stakeholders, consensus building among them, and group-learning processes. In this systematic review, based on 16 case studies using interactive PSS, we analyze how these have contributed to the goal of strengthening stakeholder participation. To this end, we first elicit details of the interactive PSS and the related participatory processes. In the second step, we analyze how and what the studies report, as the impacts on participation. Results show that tools and applications have become more sophisticated over time and goals of the studies changed from collaboratively designing interventions to observing and understanding how the application of such tools contributes to improved plan outcomes and group-based learning. All interactive PSS succeeded to facilitate intensive stakeholder collaboration. However, many studies lack a proper framework for investigating its impacts on participation and therefore assess these rather incidentally based on implicit assumptions. Thus, a significant outcome of this review is an evaluation framework, which allows the structural assessment of the impacts of interactive PSS on stakeholder participation.
“…No open source tools such as QGIS, holding the promise of permanent refinement and tailormade modification through a large user community[68], are being used. Moreover, only one study Finally, only very few tools reviewed make use of 3D visualization techniques, though this is reported to enhance participation, particularly of layperson, in planning significantly[69]. In line with that, PSS workshops reviewed here are mainly conducted involving planning experts as stakeholders, either researchers or planning practitioners, who are likely to be experienced in working with maps and 2D visualizations of spatial data.…”
Interactive Planning Support Systems (PSS) implemented on a maptable are deemed suitable to support participatory planning processes. Through their interactive nature and user-friendly interface they are supposed to facilitate exchange of knowledge between stakeholders, consensus building among them, group learning processes, and thereby strengthen participation. We analyze in this systematic review, based on 16 case studies using interactive PSS, how such PSS have contributed to the goal of strengthening stakeholder participation. Results show that tools and applications have become more sophisticated in recent years and the goals of the studies changed from collaboratively designing interventions to observing and understanding how the application of such tools contributes to improved plan outcomes and group based learning. However, many case studies lack a proper framework and operationalization for investigating the impacts of the tools and applications on participation. Consequently, impacts on participation are assessed rather incidentally based on implicit assumptions and often no distinction is made between the different aspects of participation. In conclusion, further theoretical studies conceptualizing impacts of interactive PSS on participation are needed as well as empirical studies testing these impacts in real world case contexts with various groups of stakeholders.
“…Geoparticipation can involve many people and increases the sense of belonging to a group [58]. Ideally, spatial e-participation should involve citizens through a 3D web geoportal at any time, anonymously and from any place, using a simple tool [59]. Participation in an urban evolution understanding will be possible in a multidimensional web-GIS approach [60].…”
Section: Three-dimensional Co-creation and E-participationmentioning
More and more digital 3D city models might evolve into spatiotemporal instruments with time as the 4th dimension. For digitizing the current situation, 3D scanning and photography are suitable tools. The spatial future could be integrated using 3D drawings by public space designers and architects. The digital spatial reconstruction of lost historical environments is more complex, expensive and rarely done. Three-dimensional co-creative digital drawing with citizens’ collaboration could be a solution. In 2016, the City of Ghent (Belgium) launched the “3D city game Ghent” project with time as one of the topics, focusing on the reconstruction of disappeared environments. Ghent inhabitants modelled in open-source 3D software and added animated 3D gamification and Transmedia Storytelling, resulting in a 4D web environment and VR/AR/XR applications. This study analyses this low-cost interdisciplinary 3D co-creative process and offers a framework to enable other cities and municipalities to realise a parallel virtual universe (an animated digital twin bringing the past to life). The result of this co-creation is the start of an “Animated Spatial Time Machine” (AniSTMa), a term that was, to the best of our knowledge, never used before. This research ultimately introduces a conceptual 4D space–time diagram with a relation between the current physical situation and a growing number of 3D animated models over time.
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