Designing Interactive Systems Conference 2021 2021
DOI: 10.1145/3461778.3462037
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Prototyping Things: Reflecting on Unreported Objects of Design Research for IoT

Abstract: Prototypes and other 'things' have had many uses in HCI researchto help understand a problem, as a stepping stone towards a solution, or as a final outcome of a research process. However, within the messy context of a research through design project, many of these roles do not form part of the final research narratives, restricting the ability of other researchers to learn from this practice. In this paper we revisit prototypes used in three different design research projects, conducted over a period when the … Show more

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Cited by 7 publications
(1 citation statement)
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“…They identify that perceived futures included "mundane perfection" scenarios alongside "rich interactions" where machine intelligence often superseded human intelligence. Taylor et al [40] use provocative voice prototypes to expose tensions in VAs to Mozilla technology developers as a way to introduce Research through Design's value in the development of future VA systems. Through the use of physical objects, rather than 2D sketches, the "intention of the concepts became clearer".…”
Section: Speculation and Immaterials Voicesmentioning
confidence: 99%
“…They identify that perceived futures included "mundane perfection" scenarios alongside "rich interactions" where machine intelligence often superseded human intelligence. Taylor et al [40] use provocative voice prototypes to expose tensions in VAs to Mozilla technology developers as a way to introduce Research through Design's value in the development of future VA systems. Through the use of physical objects, rather than 2D sketches, the "intention of the concepts became clearer".…”
Section: Speculation and Immaterials Voicesmentioning
confidence: 99%