2001
DOI: 10.1006/ijhc.2001.0478
|View full text |Cite
|
Sign up to set email alerts
|

Prototyping for usability of new technology

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
41
0
6

Year Published

2001
2001
2022
2022

Publication Types

Select...
4
3
1

Relationship

0
8

Authors

Journals

citations
Cited by 75 publications
(51 citation statements)
references
References 13 publications
0
41
0
6
Order By: Relevance
“…paper mock-up or scripted demonstration), followed by a high "delity prototype (working simulation or operational system) (cf. Hall, 2001). This will help to ensure that the product will both be usable and will meet the functional needs of the users.…”
Section: Produce Design Solutionsmentioning
confidence: 99%
“…paper mock-up or scripted demonstration), followed by a high "delity prototype (working simulation or operational system) (cf. Hall, 2001). This will help to ensure that the product will both be usable and will meet the functional needs of the users.…”
Section: Produce Design Solutionsmentioning
confidence: 99%
“…The requirements that emerge throughout the process of appropriation-reflected by the dashed arrows passing through the Level 2 and 3 boxes in Figure 6.1-therefore can be drawn on to support a variety of approaches. The focus on mutual adaptation suggests, however, the mTAC is particularly well suited to approaches that address the emergent nature of requirements, such as prototyping and agile systems development (Hall 2001;Surendra 2008). The tendency for people to adapt technologies to suit their needs also suggests that technologies should be designed for appropriation by making them more tailorable, malleable and flexible in order to better support technology adaptation (Carroll 2004;Hevner et al 2004;MacLean et al 1990).…”
Section: The Technology Appropriation Cyclementioning
confidence: 99%
“…Information systems development (ISD) researchers and practitioners have similarly embraced the importance of attending to the 'soft' aspects of development, by adopting user-centred design approaches such as prototyping and agile systems development in order to reduce usability problems and capture emerging user requirements (Hall 2001;Surendra 2008). This has occurred in response to the recognised constraints of the more orthodox and mechanistic ISD approaches, which construe requirements as relatively predictable and therefore limit their capture from customers to the requirements elicitation phase (Hirschheim and Klein 1989;Surendra 2008).…”
Section: Introductionmentioning
confidence: 99%
“…The media attributes indicated are the ability of the media to represent the reality (Hallbeck et al, 2010;Steinfeld, 2004;Watkins et al, 2008) and the possible actions the media support (Broberg et al, 2011;Steinfeld, 2004). Within the interaction design field, these attributes are recognized as fidelity (Hall, 2001;Lim et al, 2008) and affordance (Norman, 2002;Turner, 2005). Fidelity may be defined as "the level of detail or sophistication of what is manifested" (Lim et al, 2008).…”
Section: Introductionmentioning
confidence: 99%