2005
DOI: 10.3745/jips.2005.1.1.107
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Prototyping a Student Model for Educational Games

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Cited by 3 publications
(2 citation statements)
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“…At the end of the game play, these traces can be delivered to a group of experts or automated systems in order to identify what information can be extracted from these traces and infer a lot of useful information for modeling purposes (Moreno-Ger et al 2009;Stathacopoulou et al 2007;Hou 2012;Choi et al 2005;Serrano-Laguna et al 2012;Bouvier et al 2013a;Bouvier et al 2013b). …”
Section: Interpreting Interaction Tracesmentioning
confidence: 99%
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“…At the end of the game play, these traces can be delivered to a group of experts or automated systems in order to identify what information can be extracted from these traces and infer a lot of useful information for modeling purposes (Moreno-Ger et al 2009;Stathacopoulou et al 2007;Hou 2012;Choi et al 2005;Serrano-Laguna et al 2012;Bouvier et al 2013a;Bouvier et al 2013b). …”
Section: Interpreting Interaction Tracesmentioning
confidence: 99%
“…The learner model in Choi et al (2005) generated assessment of learners' knowledge by keeping track of the learner's behaviors during the game. The learner model had access to information such as learner moves and tools accessed by the learner.…”
Section: Interpreting Interaction Tracesmentioning
confidence: 99%