2015
DOI: 10.7183/2326-3768.3.3.235
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Promoting a More Interactive Public Archaeology

Abstract: Stewards of the tangible past are increasingly embracing technologies that enable digital preservation of rare and fragile finds. The Virtual Curation Laboratory (VCL) at Virginia Commonwealth University (VCU) partners with museums, cultural heritage locations, and collections repositories to create three-dimensional (3D) digital models of artifacts from archaeological sites distributed across the globe. In the VCL, undergraduate VCU students bring a fresh perspective unburdened by archaeological orthodoxy as … Show more

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Cited by 24 publications
(5 citation statements)
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“…These examples resonate with advances in public archaeology that promote a more cocreative approach in archaeology and demonstrate how a nuanced understanding of the locality can be achieved through dialogue and collaboration (Bollwerk, Connolly, & McDavid, 2015;Means, 2015). Archaeological tourism providers could look into these advances and apply a similar logic in order to offer bespoke experiences that incorporate tourists' knowledge and encourage critical/creative thinking.…”
Section: A Framework For Co-creative Archaeological Tourismmentioning
confidence: 81%
“…These examples resonate with advances in public archaeology that promote a more cocreative approach in archaeology and demonstrate how a nuanced understanding of the locality can be achieved through dialogue and collaboration (Bollwerk, Connolly, & McDavid, 2015;Means, 2015). Archaeological tourism providers could look into these advances and apply a similar logic in order to offer bespoke experiences that incorporate tourists' knowledge and encourage critical/creative thinking.…”
Section: A Framework For Co-creative Archaeological Tourismmentioning
confidence: 81%
“…In 2017, citizen design science (a combination of citizen science and citizen design) was proposed by Mueller et al as a strategy for co-creative urban design focusing on their neighbourhood [73]. In cultural heritage, co-creation provides value through multitechnology such as VR/AR and 3D printing [74,75]. Archaeology could show the core of co-creation by letting go of control and by being guided by the masses in the digital preservation of archaeological objects [76].…”
Section: Three-dimensional Co-creation and E-participationmentioning
confidence: 99%
“…In excavation contexts this has taken the form of photogrammetry and LiDAR scanning to record objects, deposits, and features, or arbitrary points during the excavation (Roosevelt et al 2015;Porter, Roussel & Soressi 2016). Museum collections are digitized and models of objects made available to researchers and the public either through self-hosted platforms, in conjunction with commercial online platforms such as Sketchfab, or through 'Virtual Museums' (Means 2015;Pescarin 2014;Biedermann 2017). It must be recognized that the digitization process is a creative process and the relationship between a digital object and the physical object it was derived from is by no means clear cut, and neither are issues of ownership, interpretation, and usage which vary depending on national copyright laws (Meehan 2020).…”
Section: D Datamentioning
confidence: 99%