2019
DOI: 10.18203/2394-6040.ijcmph20190598
|View full text |Cite
|
Sign up to set email alerts
|

Prevalence of problematic online gaming among undergraduate medical students and its relation to well-being, self-esteem and depressive mood in Goa, India

Abstract: Background: Online video games are one of the most popular recreational activities irrespective of age, gender and culture. Gaming disorder has been recently included in the 11th Revision of the international classification of diseases (ICD-11). Thus online video game addiction among people is a serious mental health issue and unfortunately, research on this addiction is still in its infancy. Thus the present study examines the prevalence of problematic online gaming among undergraduate medical students and it… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

2
5
2

Year Published

2021
2021
2022
2022

Publication Types

Select...
3

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(9 citation statements)
references
References 14 publications
(18 reference statements)
2
5
2
Order By: Relevance
“…The present study also found that the study participants from dental/paramedical sciences had 1.021 higher odds of developing POGB when compared to other streams such as technology, management, commerce, etc. This finding contrasts with a previous study [10], which concluded that due to busy schedules and heavy academic burden, students from medical and related fields were less exposed to frequent gaming.…”
Section: Discussioncontrasting
confidence: 99%
See 4 more Smart Citations
“…The present study also found that the study participants from dental/paramedical sciences had 1.021 higher odds of developing POGB when compared to other streams such as technology, management, commerce, etc. This finding contrasts with a previous study [10], which concluded that due to busy schedules and heavy academic burden, students from medical and related fields were less exposed to frequent gaming.…”
Section: Discussioncontrasting
confidence: 99%
“…The present study also found that out of 27.4% of the participants with POGB, females accounted for the higher proportion (60.5% as compared to 39.5% for males). This finding contrasts with that of another study [10] where it was found that male participants (12.1%) were affected more by problematic online gaming compared to females (4.9%). Other studies [12,19] have also suggested a higher inclination of problematic online gaming among males than among females.…”
Section: Discussioncontrasting
confidence: 99%
See 3 more Smart Citations