2022 IEEE International Professional Communication Conference (ProComm) 2022
DOI: 10.1109/procomm53155.2022.00067
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Presenting in Virtual Spaces: Students’ Experience in a Simulated Playable Case Study

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“…Speci cally, this is done by incorporating a realistic narrative, authentic practices (i.e., activities), player and non-player character roles, and a transmedia interface that uses everyday technologies. PCSs have been developed for many educational domains including cybersecurity (Giboney et al, 2021), technical writing (Balzotti & Hansen, 2019), city planning (Balzotti et al, 2022), and Spanish language instruction, in both high school and university settings. This paper describes a new PCS designed with the "Playable Case Study Authoring and Simulation Platform" (Bonsignore et al, 2022) focused on usability testing and analysis within a corporate context.…”
Section: Introductionmentioning
confidence: 99%
“…Speci cally, this is done by incorporating a realistic narrative, authentic practices (i.e., activities), player and non-player character roles, and a transmedia interface that uses everyday technologies. PCSs have been developed for many educational domains including cybersecurity (Giboney et al, 2021), technical writing (Balzotti & Hansen, 2019), city planning (Balzotti et al, 2022), and Spanish language instruction, in both high school and university settings. This paper describes a new PCS designed with the "Playable Case Study Authoring and Simulation Platform" (Bonsignore et al, 2022) focused on usability testing and analysis within a corporate context.…”
Section: Introductionmentioning
confidence: 99%