2024
DOI: 10.21203/rs.3.rs-3918111/v1
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Teaching User Experience Design in-Context: A Case Study on Immersive Learning with a Playable Case Study Simulation

Amanda Lee Hughes,
Tanner England,
Ezra Bradley
et al.

Abstract: This paper explores the potential of using educational simulations, specifically Playable Case Studies (PCS), in Human-Computer Interaction (HCI) courses. We present Cyclops, a PCS developed for an introductory HCI class, as an example of how simulations can provide immersive learning opportunities for students in the field of HCI. The PCS Cyclops places learners in a fictional Virtual Reality game company where they take on the role of a user experience (UX) researcher. Through this simulation, learners exper… Show more

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