2013
DOI: 10.1007/s00182-013-0379-5
|View full text |Cite
|
Sign up to set email alerts
|

Poor convexity and Nash equilibria in games

Abstract: This paper considers two-person non-zero-sum games on the unit square with payoff functions having a new property called poor convexity. This property describes "something between" the classical convexity and quasi-convexity. It is proved that various types of such games have Nash equilibria with a very simple structure, consisting of the players' mixed strategies with at most two-element supports. Since poor convexity is a basic notion in the paper, also a theory of poorly convex functions is also developed.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
0
0

Year Published

2016
2016
2017
2017

Publication Types

Select...
1
1

Relationship

0
2

Authors

Journals

citations
Cited by 2 publications
(1 citation statement)
references
References 16 publications
(21 reference statements)
0
0
0
Order By: Relevance
“…The problem is that this assumption has been proven wrong in numerous empirical studies. While the models assume that players act to maximize their outcomes, humans are sometimes irrational, vary in their motivations, or are altruistic, preferring to make choices that conflict with their best interests but are in line with an ideal state (Colin, 2003;Radzik, 2013;Chiu et al, 2014).…”
Section: Game Theory Frameworkmentioning
confidence: 99%
“…The problem is that this assumption has been proven wrong in numerous empirical studies. While the models assume that players act to maximize their outcomes, humans are sometimes irrational, vary in their motivations, or are altruistic, preferring to make choices that conflict with their best interests but are in line with an ideal state (Colin, 2003;Radzik, 2013;Chiu et al, 2014).…”
Section: Game Theory Frameworkmentioning
confidence: 99%