Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems 2019
DOI: 10.1145/3290605.3300310
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PlaneVR

Abstract: There may be differences between this version and the published version. You are advised to consult the publisher's version if you wish to cite from it.

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Cited by 57 publications
(34 citation statements)
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“…Standardization In terms of headset platforms and interoperability with vehicle environments Security and privacy For example, supporting the sharing of personal data to drive VR experiences Our paper builds upon this work. Based on our review of the nascent literature on passenger MR experiences, and our prior research into VR headset usage by passengers both in-car (McGill et al 2017) and in-flight (Williamson et al 2019), we identify and outline the most significant research challenges, classified in terms of being either functional impediments to use, or design challenges that, when overcome, might increase acceptance and adoption of these new technologies.…”
Section: The Case Against Passenger Mr Headsetsmentioning
confidence: 99%
See 3 more Smart Citations
“…Standardization In terms of headset platforms and interoperability with vehicle environments Security and privacy For example, supporting the sharing of personal data to drive VR experiences Our paper builds upon this work. Based on our review of the nascent literature on passenger MR experiences, and our prior research into VR headset usage by passengers both in-car (McGill et al 2017) and in-flight (Williamson et al 2019), we identify and outline the most significant research challenges, classified in terms of being either functional impediments to use, or design challenges that, when overcome, might increase acceptance and adoption of these new technologies.…”
Section: The Case Against Passenger Mr Headsetsmentioning
confidence: 99%
“…Occluding reality whilst in transit could even result in a variety of issues that could make headset use unpalatable or even unsafe. Loss of awareness of other passengers means that VR/AR users may accidentally disrupt others or physically invade their space (Williamson et al 2019). Fellow passengers may not know if they are visible to a headset user and be unsure how or if they can interact with that person (e.g.…”
Section: Challenge 4: Acceptable Use In Shared Transitmentioning
confidence: 99%
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“…Users are often unaware of bystanders [10], especially whilst being immersed in VR [14,27], who were shown to be able to infer the VR user's input (e.g., PINs) [14,16,40]. As researchers and practitioners in VR are very keen in creating immersive and mature technologies to increase users' experience and embed such novel technologies into our mundane life [18,36], research to protect actual users against attacks (e.g., observation attacks, guessing attacks, or video attacks where attackers record and play back user's authentication [8,15]) is still limited. RubikBiom protects users from such attacks even if attackers have access to the correct secret as it provides users with an additional security layer.…”
Section: Introductionmentioning
confidence: 99%