2009 International Conference on Game Theory for Networks 2009
DOI: 10.1109/gamenets.2009.5137412
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Physical layer security game: How to date a girl with her boyfriend on the same table

Abstract: Abstract-Physical layer security is an emerging security technology that achieves perfect secrecy data transmission between the intended network nodes, while the eavesdropping malicious nodes obtain zero information. The so-called secrecy capacity can be improved using friendly jammers that introduce extra interference to the eavesdropping malicious nodes while the interference to the intended destination is limited. In this paper, we investigate the interaction between the source that transmits the desired da… Show more

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Cited by 55 publications
(37 citation statements)
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“…The secondary transmitter, which competes with each other to gain the spectrum access opportunities, decides only its own transmitted power to maximizing its utility under the pre-decided α . Therefore, it can be analyzed using the Stackelberg game [11] with the primary transmitter and the selected secondary transmitter as the leader and the follower respectively.…”
Section: A Stackelberg Game Schemementioning
confidence: 99%
“…The secondary transmitter, which competes with each other to gain the spectrum access opportunities, decides only its own transmitted power to maximizing its utility under the pre-decided α . Therefore, it can be analyzed using the Stackelberg game [11] with the primary transmitter and the selected secondary transmitter as the leader and the follower respectively.…”
Section: A Stackelberg Game Schemementioning
confidence: 99%
“…However, the wireless collaboration nodes in the heterogeneous wireless network are selfish and need an incentive mechanism to ensure their participation in collaboration. A game-based cooperative scheme can motivate the selfish relay nodes to participate in the cooperative [17][18][19][20]. Han and Zhang [17,18] respectively analyze the system game performance of two cooperative interference nodes and the game performance of multi-user shared single cooperative interference node system.…”
Section: Introductionmentioning
confidence: 99%
“…A game-based cooperative scheme can motivate the selfish relay nodes to participate in the cooperative [17][18][19][20]. Han and Zhang [17,18] respectively analyze the system game performance of two cooperative interference nodes and the game performance of multi-user shared single cooperative interference node system. In view of the high requirement of communication quality among legitimate communication users and the limited energy of cooperative nodes, multiple collaboration nodes are required to interfere with the service.…”
Section: Introductionmentioning
confidence: 99%
“…Information theory has been applied to study cognitive radio networks, for example, see [20] and references therein. Our work extends [9] to the cognitive radio network scenario where secondary users serve as the helper; however, different from [9] in which the helper simply transmits interfering coded signals bearing no useful information and [21] in which the helper sends out white noise sequences, in our work, secondary users do transmit meaningful messages for their receivers to decode. This constitutes an interference channel similar to [15] to some extent, but the roles of primary users and secondary users are asymmetric.…”
Section: Introductionmentioning
confidence: 99%
“…The results are summarized in Theorem 2. For conciseness, we define the following terms for common use: (20) Theorem 2: The rate pair takes one simple closedform expression from the candidate list, i.e., (21) to (43) in what follows, depending on the channel gains and power levels.…”
Section: Optimal Rate Pairmentioning
confidence: 99%