2018
DOI: 10.1016/j.ijcci.2018.03.002
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Physical computing with plug-and-play toolkits:Key recommendations for collaborative learning implementations

Abstract: Physical computing toolkits have long been used in educational contexts to learn about computational concepts by engaging in the making of interactive projects. This paper presents a comprehensive toolkit that can help educators teach programming with an emphasis on collaboration, and provides suggestions for its effective pedagogical implementation. The toolkit comprises the Talkoo kit with physical computing plug-and-play modules and a visual programming environment. The key suggestions are inspired by the r… Show more

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Cited by 30 publications
(22 citation statements)
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“…Interestingly, older and younger children were able to maintain a friendly competition as well [72]. The tendency of children in collaboratively making decisions [49], discussing and negotiating [21,37,45,49,70,72], sharing ideas [4,14,15,21,[25][26][27]30,39,42,[45][46][47][70][71][72]74], creating a shared understanding of the problem [2,49] and shaping groups [22][23][24]45] reveals important beneficial aspects of their collaborative engagements. Successfully overcoming the challenge of equal sharing of all the responsibilities is also reported among children having high Making literacy in hands [21].…”
Section: Interaction Ordermentioning
confidence: 99%
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“…Interestingly, older and younger children were able to maintain a friendly competition as well [72]. The tendency of children in collaboratively making decisions [49], discussing and negotiating [21,37,45,49,70,72], sharing ideas [4,14,15,21,[25][26][27]30,39,42,[45][46][47][70][71][72]74], creating a shared understanding of the problem [2,49] and shaping groups [22][23][24]45] reveals important beneficial aspects of their collaborative engagements. Successfully overcoming the challenge of equal sharing of all the responsibilities is also reported among children having high Making literacy in hands [21].…”
Section: Interaction Ordermentioning
confidence: 99%
“…Although it was motivating for them, they were not successful in having a good collaboration compared to the university students. Authors suggest that in addition to toolkits, there are some other influencing factors such as physical arrangements, group size and assistance from adults as that need to be taken into consideration [39].…”
Section: Children's Group Work Challengesmentioning
confidence: 99%
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“…Along this direction, Gianni et al [13] report on the usage of a toolkit [17] for rapid IoT application prototyping with a group of high school students. Analogously, [16] proposed the application in schools of a plug-and-play toolkit together with some suggestions for successful implementation of activities in high schools. An educational framework leveraging ubiquitous, mobile and Internet of Things technology for science learning in high schools has been proposed within the UMI-Sci-Ed project, while also investigating students' stance on IoT-enabled education activities [14].…”
Section: Related Workmentioning
confidence: 99%