2021 3rd International Conference on Advancements in Computing (ICAC) 2021
DOI: 10.1109/icac54203.2021.9671208
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Personalized Assistive Learning System for Primary Education

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Cited by 2 publications
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“…Autores Título de Estudio Aljaser (2019) [12] The effectiveness of E-Learning environment in developing academic achievement and the attitude to learn english among primary students Casanova et al (2020) [13] Distributed retrieval practice enhances primary school students' retention of computational thinking concepts Fadhli et al (2022) [8] The Effectiveness of Playful Augmented Reality Media for Teaching Early-Primary Students Fung et al (2019) [14] Augmented reality and 3D model for children Chinese character recognition -Hong Kong primary school education Islaieh et al (2020) [15] Ileinitiative: Interactive online platform in teaching and learning arabic for gifted students Kamaruddin et al (2022) [16] Development of a Multiplication Game for Primary Students to Improve Learning Experience Kokkinaki (2019) [17] Collaboration between primary students and the use of an online learning environment: The previous collaborative work experiences factor Kwok et al (2020) [18] A mobile game-based learning approach for motivating preschoolers and primary students in learning mathematics Larsari et al (2022) [19] An Investigation of the Effect of Flipped-Jigsaw Learning Classroom on Primary Students' Autonomy and Engagement in E-Learning Context and Their Perceptions of the Flipped-Jigsaw Learning Classroom Li and Chu (2021) [20] Exploring the effects of gamification pedagogy on children's reading: A mixed-method study on academic performance, reading-related mentality and behaviors, and sustainability Li et al (2018) [21] An examination of a gamified E-quiz system in fostering students' reading habit, interest and ability [36] Developing and Evaluating a "virtual Go Mode" Feature on an Augmented Reality App to Enhance Primary Students' Vocabulary Learning Engagement Topali and Mikropoulos (2019) [37] Digital learning objects for teaching computer programming in primary students Yan et al (2021) [38] Formative Assessment Practices in Special School Classrooms With the Support of E-Books: A Case Study Yapa et al (2021) [39] Personalized Assistive Learning System for Primary Education Yaroshenko et al (2020) [40] An integrated approach to digital training of prospective primary school teachers…”
Section: Data Overview Table 2 Estudios Incluidos En La Revisión Bibl...mentioning
confidence: 99%
“…Autores Título de Estudio Aljaser (2019) [12] The effectiveness of E-Learning environment in developing academic achievement and the attitude to learn english among primary students Casanova et al (2020) [13] Distributed retrieval practice enhances primary school students' retention of computational thinking concepts Fadhli et al (2022) [8] The Effectiveness of Playful Augmented Reality Media for Teaching Early-Primary Students Fung et al (2019) [14] Augmented reality and 3D model for children Chinese character recognition -Hong Kong primary school education Islaieh et al (2020) [15] Ileinitiative: Interactive online platform in teaching and learning arabic for gifted students Kamaruddin et al (2022) [16] Development of a Multiplication Game for Primary Students to Improve Learning Experience Kokkinaki (2019) [17] Collaboration between primary students and the use of an online learning environment: The previous collaborative work experiences factor Kwok et al (2020) [18] A mobile game-based learning approach for motivating preschoolers and primary students in learning mathematics Larsari et al (2022) [19] An Investigation of the Effect of Flipped-Jigsaw Learning Classroom on Primary Students' Autonomy and Engagement in E-Learning Context and Their Perceptions of the Flipped-Jigsaw Learning Classroom Li and Chu (2021) [20] Exploring the effects of gamification pedagogy on children's reading: A mixed-method study on academic performance, reading-related mentality and behaviors, and sustainability Li et al (2018) [21] An examination of a gamified E-quiz system in fostering students' reading habit, interest and ability [36] Developing and Evaluating a "virtual Go Mode" Feature on an Augmented Reality App to Enhance Primary Students' Vocabulary Learning Engagement Topali and Mikropoulos (2019) [37] Digital learning objects for teaching computer programming in primary students Yan et al (2021) [38] Formative Assessment Practices in Special School Classrooms With the Support of E-Books: A Case Study Yapa et al (2021) [39] Personalized Assistive Learning System for Primary Education Yaroshenko et al (2020) [40] An integrated approach to digital training of prospective primary school teachers…”
Section: Data Overview Table 2 Estudios Incluidos En La Revisión Bibl...mentioning
confidence: 99%