2017
DOI: 10.1007/s40429-017-0159-6
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Personality and Internet Gaming Disorder: a Systematic Review of Recent Literature

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Cited by 100 publications
(93 citation statements)
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References 66 publications
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“…This result is partially consistent with the study that reported positive correlation between trait EI and gaming preference of social practices (Herodotou et al 2011). Some individuals use games as a maladaptive mood modifying, coping, and escaping activity from real-life social and emotional struggles and negative life events (Gervasi et al 2017), while others (e.g., who have high TEI) use gaming via adaptive motivations which can be explained by those individuals' online activity use which arises from their needs, and motivations to compensate their real-life lackness (Kardefelt-Winther 2014) and individual differences prominently affect their needs and motivations. Finally, there were age differences in the model.…”
Section: Discussionsupporting
confidence: 90%
See 1 more Smart Citation
“…This result is partially consistent with the study that reported positive correlation between trait EI and gaming preference of social practices (Herodotou et al 2011). Some individuals use games as a maladaptive mood modifying, coping, and escaping activity from real-life social and emotional struggles and negative life events (Gervasi et al 2017), while others (e.g., who have high TEI) use gaming via adaptive motivations which can be explained by those individuals' online activity use which arises from their needs, and motivations to compensate their real-life lackness (Kardefelt-Winther 2014) and individual differences prominently affect their needs and motivations. Finally, there were age differences in the model.…”
Section: Discussionsupporting
confidence: 90%
“…To date, there has been much research investigating the mechanisms that lead to IGD. Systematic reviews have concluded that personality is one of the prominent factors that play a pivotal role in the onset and development of IGD (Gervasi et al 2017;Şalvarlı and Griffiths 2019), although the role of trait EI on IGD is still less known compared with other popular personality theories (e.g., Big Five, HEXACO [Honesty-Humility, Emotionality, Extraversion, Agreeableness, Conscientiousness, and Openness to Experience]). Moreover, motives for gaming (e.g., gaming to escape) and using gaming as a coping to deal with psychosocial problems (e.g., depression, loneliness) are among the important factors that contribute to IGD (Ballabio et al 2017;Laconi et al 2017).…”
mentioning
confidence: 99%
“…This is compatible with the view that the excessive playing of video games provides an outlet for traumatized individuals to dissociate from unbearable psychological states (Schimmenti & Caretti, 2010). In support for this hypothesis, it has been shown that individuals with a history of emotional maltreatment develop different personality disorders (Grover et al, 2007;Johnson, Cohen, Brown, Smailes, & Bernstein, 1999;Sansone et al, 1995) that are related with IGD (Gervasi et al, 2017). Based on the aforementioned theoretical background and empirical evidence, it is hypothesized that childhood emotional trauma will be directly associated with IGD.…”
Section: Childhood Emotional Trauma and Internet Gaming Disordermentioning
confidence: 54%
“…Empirical evidence suggests that specific personality traits (Gervasi et al, 2017) and psychosocial factors (Kuss & Griffiths, 2012;Laconi, Pirès, & Chabrol, 2017;Sioni, Burleson, & Bekerian, 2017) are associated with IGD. Thus, individuals presenting with maladaptive personality features (e.g.…”
Section: Introductionmentioning
confidence: 99%
“…In recent years, numerous factors involved in the etiology of problematic online gaming and of IGD have been identified. Although more research is needed, the evidence suggests that some personality traits are important risk factors for developing this problem [6,7]. Personality traits are different across individuals, influence their behavior, reflect people's characteristic patterns of thoughts, attitudes, emotions, and behaviors [8], and they have relatively high stability over a lifetime, even though some authors have found changes after cognitive behavioral therapies [9].…”
Section: Introductionmentioning
confidence: 99%