2020
DOI: 10.52072/unitek.v11i2.34
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Penerapan Media Pembelajaran Game Berbasis Android Untuk Pengenalan Abjad (Studi Kasus: Tk Aisyiyah 2 Kec. Pinggir)

Abstract: Penggunaan smartphone, ipad, playbook, tablet pc dan sejenisnya lebih diminati saat ini daripada PC (Personal Computer). Penggunaan ponsel pintar tidak hanya bagi kalangan menengah atas, namun banyak anak usia dini yang telah difasilitasi perangkat tersebut oleh orang tua. Ponsel pintar bagi anak usia dini dimanfaatkan sebagai alat permainan untuk menghabiskan waktu luang mereka. Oleh karena itu game edukasi berbasis android dapat menjadi alternatif pengembangan aplikasi sebagai media belajar membaca, karena g… Show more

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Cited by 3 publications
(3 citation statements)
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“…The research model used is the waterfall research model, namely requirements definition, system and software design, implementation and unit testing, integration and system testing, operation and maintenance. There are two types of research and development, namely focusing on product design and evaluation, and the second type examining product development that has been carried out previously [6]. This model was chosen because it has a structured and systematic procedure according to the research issue [7].…”
Section: Methodsmentioning
confidence: 99%
“…The research model used is the waterfall research model, namely requirements definition, system and software design, implementation and unit testing, integration and system testing, operation and maintenance. There are two types of research and development, namely focusing on product design and evaluation, and the second type examining product development that has been carried out previously [6]. This model was chosen because it has a structured and systematic procedure according to the research issue [7].…”
Section: Methodsmentioning
confidence: 99%
“…Fungsi media dalam proses belajar-mengajar yaitu untuk meningkatkan rangsangan peserta didik dalam kegiatan belajar. Penggunaan media pembelajaran berbantuan komputer mempunyai pengaruh yang signifikan terhadap daya tarik siswa untuk mempelajari kompetensi yang diajarkan [3]. Penggunaan media pembelajaran dapat menghemat waktu persiapan mengajar, meningkatkan motivasi belajar siswa, dan Jurnal Jaringan Sistem Informasi Robotik (JSR) Vol .…”
Section: Pendahuluanunclassified
“…A relation diagram describes the relation between objects in a database against entities or related parties or a database design by explaining groups of data and relation between data, where this diagram has two main components, namely entities and relation [10]. The relation diagram between entities that shows the details of the workflow and documents in this application can be seen in Figure 3.…”
Section: Entity Relation Diagrammentioning
confidence: 99%