GPU Computing Gems Emerald Edition 2011
DOI: 10.1016/b978-0-12-384988-5.00016-4
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Parallelization Techniques for Random Number Generators

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Cited by 27 publications
(30 citation statements)
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“…Recently, algorithms have been proposed to produce advanced and customized VRNGs with MRG32k3a and MT19937 [3].…”
Section: Random Number Generatorsmentioning
confidence: 99%
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“…Recently, algorithms have been proposed to produce advanced and customized VRNGs with MRG32k3a and MT19937 [3].…”
Section: Random Number Generatorsmentioning
confidence: 99%
“…Subsequently, we propose to use the algorithm developed in [3] based on the storage in memory of already computed matrix and the decomposition…”
mentioning
confidence: 99%
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“…The reason why there should be multiple active blocks per multiprocessor is that blocks aren't waiting for a __syncthreads() which can keep the hardware busy. Additional factors include the register availability and the block size [14]. Because of these reasons, we make the size of each block a multiple of Max_threads, which is a factor of both the maximum number of threads per multiprocessor and the maximum number of threads per block.…”
Section: Task Partitionmentioning
confidence: 99%
“…Consequently, the seeding must be made taking into account the principles detailed in [39,40]. However, this seeding process must only be done once for each simulation, so it can be done in software and the different seeds loaded into the FPGA before starting the execution.…”
Section: Random Number Generationmentioning
confidence: 99%