Lecture Notes in Computer Science
DOI: 10.1007/978-3-540-75755-9_27
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Parallel Methods for Real-Time Visualization of Snow

Abstract: In this thesis, we look at the underlying numerical fluid equations for simulation of snow and look at how to optimize and parallelize these routines as well as how to display the results efficiently through OpenGL.Multiprocessor platforms will be considered. The ultimate goal is to acheive near real-time realistic simulations of snow. AbstractUsing computer generated imaging is becoming more and more popular in areas such as computer gaming, movie industry and simulation. A familiar scene in the winter month… Show more

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Cited by 10 publications
(9 citation statements)
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References 13 publications
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“…In accordance with the observational and statistical data, 13 the diameter range of a snowflake is between 0.05 and 4.6 mm, indicating the difficulty of crystalline lens absorption of water vapor in the atmosphere. This follows the rule that the higher the temperature, the greater the water saturation, thus leading to larger snowflakes.…”
Section: Dynamic Simulation Of Snowsupporting
confidence: 86%
See 1 more Smart Citation
“…In accordance with the observational and statistical data, 13 the diameter range of a snowflake is between 0.05 and 4.6 mm, indicating the difficulty of crystalline lens absorption of water vapor in the atmosphere. This follows the rule that the higher the temperature, the greater the water saturation, thus leading to larger snowflakes.…”
Section: Dynamic Simulation Of Snowsupporting
confidence: 86%
“…However, they still adopted image-filtering methods to simulate the statistical properties of snowfall spatial distributions, ignoring the influence of wind and airflow, both of which caused a low-quality simulation. In 2006, Saltvik et al 13 also conducted experiments on simulations of snow and snow scenes with the parallel method. This method supported much more snow particles in the scene than before, but it had an obvious defect in the dynamic deposit simulation of the snow, in which it did not adopt the particle system model and did not include any interaction between wind and snow.…”
Section: Dynamic Simulation Of Snowmentioning
confidence: 99%
“…But simulation results of this method seemed to be lacking some realistic features. There are also some studies on the dynamic phenomena of the snow, such as wind blown snow [80,81], snow [82], avalanche [83,84].…”
Section: Simulation Of Snowmentioning
confidence: 99%
“…Recently, a voxel‐based approach to large‐scale winter scenery synthesization was proposed [MGG*10]. There were also attempts to parallelize snow simulations [SEN08] or make the simulation run in real time [HAH02].…”
Section: Related Workmentioning
confidence: 99%