2013 IEEE 21st Annual International Symposium on Field-Programmable Custom Computing Machines 2013
DOI: 10.1109/fccm.2013.18
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Parallel Computation of Skyline Queries

Abstract: Skyline queries have received considerable attention in the database community recently. The goal is to retrieve all records in a database that have the property that no other record is better according to all of a given set of criteria. While this problem has been well studied in the computational geometry literature, the solution of this problem in the database context requires techniques designed particularly to handle large amounts of data. In this paper, we show that parallel computing is an effective met… Show more

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Cited by 29 publications
(14 citation statements)
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“…However, these techniques are based on the assumption that communication between processing units (servers) is very costly compared to local processing, thus making them unsuitable for direct adaption in a multicore context. There has also been other recent work on computing skylines using specialized parallel hardware, e.g., GPU [3] and FPGA [16].…”
Section: Related Workmentioning
confidence: 99%
“…However, these techniques are based on the assumption that communication between processing units (servers) is very costly compared to local processing, thus making them unsuitable for direct adaption in a multicore context. There has also been other recent work on computing skylines using specialized parallel hardware, e.g., GPU [3] and FPGA [16].…”
Section: Related Workmentioning
confidence: 99%
“…For example, [14] shows how the dominance operator can be computed in a branch-free manner to make it suitable for GPU and [15] details a partitioning scheme providing further improvements. Meanwhile, [16] presents a highly scalable parallel FPGA technique for computing the skyline; the authors later generalized this idea into a new computational structure called a shifter list [17].…”
Section: Discussionmentioning
confidence: 99%
“…In their evaluation, the lazy locking scheme [20] is shown to be most efficient in comparison to continuous locking or lock-free synchronization. There is also recent work on computing Skylines using specialized parallel hardware, e.g., GPU [21] and FPGA [22]. In contrast to previous works, our approach is based on the parallel traversal of the lattice structure of a Skyline query.…”
Section: Related Workmentioning
confidence: 98%