“…FRBR offers a set of relationship types with definitions and indication of relevant entities in the model (e.g., work‐to‐work relationship, work‐to‐expression relationship). The relationships in FRBR are designed to serve “as the vehicles for depicting the link between one entity and another, and thus as the means of assisting the user to ‘navigate’ the universe (IFLA Study Group on the FRBR, , p. 55).” There are fifteen different relationship types specified in FRBR (i.e., Abridgement, Adaptation, Alternate, Arrangement (music), Complement, Imitation, Reconfiguration, Reproduction, Revision, Successor, Summarization, Supplement, Transformation, Translation, and Whole/part), and some of them are effectively applied to describe video games from a preservation perspective (McDonough, ). Some of the FRBR relationships may be used as well within our modeling scope, although perhaps not to the desired level of granularity (See Table ).…”