2005
DOI: 10.1007/11528043_9
|View full text |Cite
|
Sign up to set email alerts
|

P2P Video Synchronization in a Collaborative Virtual Environment

Abstract: We have previously developed a collaborative virtual environment (CVE) for small-group virtual classrooms, intended for distance learning by geographically dispersed students. The CVE employs a peerto-peer approach to the frequent real-time updates to the 3D virtual worlds required by avatar movements (fellow students in the same room are depicted by avatars). This paper focuses on our extension to the P2P model to support group viewing of lecture videos, called VECTORS, for Video Enhanced Collaboration for Te… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
0
0

Year Published

2007
2007
2019
2019

Publication Types

Select...
5
1

Relationship

0
6

Authors

Journals

citations
Cited by 17 publications
(1 citation statement)
references
References 19 publications
0
0
0
Order By: Relevance
“…An earlier approach to AI 2 TV is described in Gupta and Kaiser (2004). In that version, a collaborative virtual environment (CVE) supported a variety of team interactions (Dossick & Kaiser, 1999), with the optional lecture video display embedded in the wall of a CVE "room."…”
Section: Related Workmentioning
confidence: 99%
“…An earlier approach to AI 2 TV is described in Gupta and Kaiser (2004). In that version, a collaborative virtual environment (CVE) supported a variety of team interactions (Dossick & Kaiser, 1999), with the optional lecture video display embedded in the wall of a CVE "room."…”
Section: Related Workmentioning
confidence: 99%