“…In this vein, Raggiotto et al (2023) enrich the literature on problematic internet use, applying the cognitive behavioral model from psychology in the novel consumer context of e-sports. The other articles demonstrate how well-being can be impacted by different types of new technologies, such as smart wearable technologies (Tikkanen, Heinonen, and Ravald 2023), sleep apps (Attie and Meyer-Waarden 2023), AI-produced health care recommendations (Gaczek et al 2023), mobile payment (Yu, Peng, and Wang 2023), contactless technology (Feng and Meng 2023), social networking services (Wilson-Nash, Pavlopoulou, and Wang 2023), parental control software (Egaaied-Gambier, Bertrandias, and Bernard 2023), and video games (Raggiotto and Scarpi 2023). Finally, Lee and Wan (2023) address how technology can improve well-being by promoting healthy eating habits.…”