2017
DOI: 10.1007/978-3-319-58771-4_14
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Optimal Patch Assignment for Statistically Constrained Texture Synthesis

Abstract: Abstract. This article introduces a new model for patch-based texture synthesis that controls the distribution of patches in the synthesized texture. The proposed approach relies on an optimal assignment of patches over decimated pixel grids. This assignment problem formulates the synthesis as the minimization of a discrepancy measure between input's and output's patches through their optimal permutation. The resulting nonconvex optimization problem is addressed with an iterative algorithm alternating between … Show more

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Cited by 18 publications
(18 citation statements)
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References 33 publications
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“…Indeed, a counter-example is given by one non-trivial texture u in which by chance happens a constant patch with color c; then a constant image with color c would be considered as a perfect synthesis for this energy E NN but a complete failure for a human observer. Therefore, this experiment underlies the need of a statistical control in the synthesis process, as was already stated by [59] and [21]. The poor quality of the images generated by iterated NN may explain why the authors of [28] used several patch sizes at each scale and relied on a more sophisticated patch aggregation than a weighted average.…”
Section: Comparison With Iterated Nn Projectionsmentioning
confidence: 76%
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“…Indeed, a counter-example is given by one non-trivial texture u in which by chance happens a constant patch with color c; then a constant image with color c would be considered as a perfect synthesis for this energy E NN but a complete failure for a human observer. Therefore, this experiment underlies the need of a statistical control in the synthesis process, as was already stated by [59] and [21]. The poor quality of the images generated by iterated NN may explain why the authors of [28] used several patch sizes at each scale and relied on a more sophisticated patch aggregation than a weighted average.…”
Section: Comparison With Iterated Nn Projectionsmentioning
confidence: 76%
“…Tartavel et al [60] extended variational texture synthesis by combining discrete OT distances computed on several (non-linear) filter responses. Finally, Gutierrez et al [21] proposed a texture synthesis method that enforces the patch distribution at multiple scales by applying a discrete OT plan. This method can be understood as an elaborate improvement of the texture optimization method [28] with a global statistical control.…”
Section: Global Statistical Controlmentioning
confidence: 99%
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“…As reported in Gutierrez et al . [GRGH17], the (unwanted) optimal solution of methods based on patch optimization is the input image itself. For most of these methods though, the local copies are sufficiently randomized to deliver enough diversity.…”
Section: Resultsmentioning
confidence: 99%
“…Yet, observe that many methods in the literature for 2D texture synthesis generate images that are local copies of the input image [WL00, KEBK05], which strongly limits the diversity. As reported in Gutierrez et al [GRGH17], the (unwanted) optimal solution of methods based on patch optimization is the input image itself. For most of these methods though, the local copies are sufficiently randomized to deliver enough diversity.…”
Section: Diversitymentioning
confidence: 99%