2021
DOI: 10.1016/j.procir.2021.01.089
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Operators Training Using Simulation And VR Technology

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Cited by 24 publications
(20 citation statements)
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“…Using computer models in the process of practical training helps strengthening interdisciplinary links, developing the creative abilities of college students, forming information-handling culture and, in general, improving the quality of the development of professional competences [18]. In the context of the digital transformation of education, an important trend is the use of VR/AR technologies in the study process [19,20], including practical training. It is important to consider these technologies not as an alternative to the real production process, but as an effective means of developing students' primary practical skills and abilities, their involvement in professional activities through immersion.…”
Section: Opportunitiesmentioning
confidence: 99%
“…Using computer models in the process of practical training helps strengthening interdisciplinary links, developing the creative abilities of college students, forming information-handling culture and, in general, improving the quality of the development of professional competences [18]. In the context of the digital transformation of education, an important trend is the use of VR/AR technologies in the study process [19,20], including practical training. It is important to consider these technologies not as an alternative to the real production process, but as an effective means of developing students' primary practical skills and abilities, their involvement in professional activities through immersion.…”
Section: Opportunitiesmentioning
confidence: 99%
“…We examined various learning models for VR-based safety education described in previous studies. There are prior studies that try to provide VR-technology-based education and training by mixing pedagogical theory and immersion theory [21][22][23][24]. In this study, simulations and applications using immersive technology were built and designed so that users can experience the risks of real work in the virtual world and learn new skills [21].…”
Section: Virtual-reality-based Safety Education and Trainingmentioning
confidence: 99%
“…There are prior studies that try to provide VR-technology-based education and training by mixing pedagogical theory and immersion theory [21][22][23][24]. In this study, simulations and applications using immersive technology were built and designed so that users can experience the risks of real work in the virtual world and learn new skills [21]. VRbased education can also be used in the field of vocational education.…”
Section: Virtual-reality-based Safety Education and Trainingmentioning
confidence: 99%
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