2019
DOI: 10.1609/aaai.v33i01.33017732
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Online Multi-Agent Pathfinding

Abstract: Multi-agent pathfinding (MAPF) is the problem of moving a group of agents to a set of target destinations while avoiding collisions. In this work, we study the online version of MAPF where new agents appear over time. Several variants of online MAPF are defined and analyzed theoretically, showing that it is not possible to create an optimal online MAPF solver. Nevertheless, we propose effective online MAPF algorithms that balance solution quality, runtime, and the number of plan changes an agent makes during e… Show more

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Cited by 48 publications
(34 citation statements)
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“…MAPF for mobile robotics is both a well-studied and dynamic developing topic. The usage scenarios of MAPF and their corresponding algorithm are diverse, such as warehouse [9], computer games [42], and autonomous driving in intersection [43]. Until the end of 2020, although the concept of reinforcement learning is attracting more and more attention, current influential research about the shortest path and MAPF is mainly based on graph theory.…”
Section: Mapf For Mobile Roboticsmentioning
confidence: 99%
“…MAPF for mobile robotics is both a well-studied and dynamic developing topic. The usage scenarios of MAPF and their corresponding algorithm are diverse, such as warehouse [9], computer games [42], and autonomous driving in intersection [43]. Until the end of 2020, although the concept of reinforcement learning is attracting more and more attention, current influential research about the shortest path and MAPF is mainly based on graph theory.…”
Section: Mapf For Mobile Roboticsmentioning
confidence: 99%
“…These agents plan to reach their goals from their starting positions while avoiding conflicts among themselves and with other agents that exist in environment [1]. In crowded environments, the MAPF problems are a challenging problem and have attracted the attention of many research groups in recent years [2,3].…”
Section: Introductionmentioning
confidence: 99%
“…Since the agents do not disappear once they reach their locations, R-MAPF may not be always solvable even when the corresponding D-MAPF is solvable [31]. For that reason, we introduce an algorithm for D-MAPF, based on our solution to R-MAPF using ASP.…”
Section: Solving D-mapf Using Aspmentioning
confidence: 99%
“…Note that our experiments involve relatively large instances (in terms of grid size, number of agents, and obstacle occupancy) comparable with the ones reported in the related work. For instance, the evaluation of online MAPF [31] is performed over grids of sizes 3x5 (with at most 30% obstacle occupancy) and 3x10 (with at most 40% obstacle occupancy) with 10-25 new agents, and a grid of size 16x16 (with 39 % obstacle occupancy) with 60-70 new agents. Table 2: Experimental results on a 20x20 grid without obstacles, with block obstacles as in Figure 7(a), and with a cross obstacle as in Figure 7(b).…”
Section: Experimental Evaluationsmentioning
confidence: 99%
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