“…xii,t := xi,t. Motivated by the algorithm proposed in [25], by modifying ( 18) and ( 19), a distributed online primal-dual dynamic mirror descent algorithm as in Algorithm 1 is designed to learn the variational GNE of the time-varying game Γ(V, Ωt, Jt) under partial-decision information. In order to execute Algorithm 1, at each time slot t, every player i needs to know ∇iJi,t(xi,t), gi,t(xi,t) and ∇gi,t(xi,t) rather than the full information of Ji,t and gi,t, which is similar to most online algorithms for optimization and games [16], [26]- [30].…”