1998
DOI: 10.1016/s0304-3800(98)00068-4
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On the instability of evolutionary stable strategies in small populations

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Cited by 64 publications
(44 citation statements)
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“…Evolutionary game dynamics in finite populations has also been studied in a frequency dependent Wright Fisher process (Imhof and Nowak, 2006). For further models of finite population game dynamics, see (Riley, 1979;Schaffer, 1988;Fogel et al, 1998;Ficci and Pollack, 2000;Schreiber, 2001). …”
mentioning
confidence: 99%
“…Evolutionary game dynamics in finite populations has also been studied in a frequency dependent Wright Fisher process (Imhof and Nowak, 2006). For further models of finite population game dynamics, see (Riley, 1979;Schaffer, 1988;Fogel et al, 1998;Ficci and Pollack, 2000;Schreiber, 2001). …”
mentioning
confidence: 99%
“…This may be why the hooknose-jack 316 game yields a balanced polymorphism similar to those examined in other systems such as 317 scale-eating cichlid fish (Hori 1993 PThe previous findings seem to suggest that sneakers and hooknoses coexist stably are 323 relatively stable even in a very small populations (Gross 1984(Gross , 1985(Gross , 1991(Gross , 1996. However, the 324 traditional ESS analysis assumes an infinite population size and the evolutionary outcomes of a 325 finite population size are often unstable, and/or different from the ESS equilibrium, or both 326 (Riley 1979;Fogel et al 1998;Taylor et al 2004). In the orangutan mating system, large 327 population sizes tend to increase the proportion of subordinate mating strategies (Tainaka et al 328 2007).…”
mentioning
confidence: 76%
“…Evolutionary game theory has also been extended to finite populations, based upon the original Moran process Moran (1962) where different concepts are needed to deal with the stochastics effects which are not present in infinite populations, and where the single most important concept is that of the fixation probability of a rare mutant (equivalent to a small fraction of mutants within an infinite population, whose establishment within a population is either certain or impossible), important examples include Fogel et al (1998); Nowak et al (2004); Taylor et al (2004); Traulsen et al (2005);. Within this general theory, there have also been developments based upon multiplayer games, and these are well-reviewed in Gokhale and Traulsen (2014).…”
Section: Discussionmentioning
confidence: 99%