2016
DOI: 10.1002/oca.2289
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On the finite‐time capture of a fast moving target

Abstract: Summary In this work, we propose a feedback control law that enforces capture of a moving target by a slower pursuer in finite time. It is well known that if this problem is cast as a pursuit‐evasion differential game, then the moving target can always avoid capture by taking advantage of its speed superiority, provided that both the target and the pursuer are employing feedback strategies in the sense of Isaacs. Thus, in order to have a well‐posed pursuit problem, additional assumptions are required so that t… Show more

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Cited by 6 publications
(3 citation statements)
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References 13 publications
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“…The problem becomes challenging when the faster evader is allowed to move freely without any constraint. The winning set and pursuit strategy for the one-pursuer and one-evader game are presented in [20]. The capture region is bounded for the one-pursuer and one-evader game [15].…”
Section: Introductionmentioning
confidence: 99%
“…The problem becomes challenging when the faster evader is allowed to move freely without any constraint. The winning set and pursuit strategy for the one-pursuer and one-evader game are presented in [20]. The capture region is bounded for the one-pursuer and one-evader game [15].…”
Section: Introductionmentioning
confidence: 99%
“…Lion and man games with a fast man have been considered previously. Ramana and Kothari [15] and Bakolas [3] studied variants with one or more lions that catch the man if he is within a certain positive distance from a lion. Here, the movements of the man and the lions are also restricted in other ways than just limiting the speeds.…”
Section: Introductionmentioning
confidence: 99%

Escaping an Infinitude of Lions

Abrahamsen,
Holm,
Rotenberg
et al. 2020
Preprint
“…The problem becomes challenging when the faster evader is allowed to move freely without any constraint. The winning set and pursuit strategy for the one-pursuer and one-evader game are presented in [104]. The capture region is bounded for the one-pursuer and one-evader game [99].…”
Section: Multi-agent Pursuit-evasion Gamementioning
confidence: 99%