2001
DOI: 10.1109/71.969122
|View full text |Cite
|
Sign up to set email alerts
|

On rolling back and checkpointing in time warp

Abstract: AbstractÐIn this paper, we present a family of three algorithms which serve to perform checkpoints and to roll back Time Warp. These algorithms are primarily intended for use in simulations in which there are a large number of LPs and in which events have a small computational granularity. Important representatives of this class are VLSI and computer network simulations. In each of our algorithms, LPs are gathered into clusters via algorithms which are application dependent. In order to examine the performance… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
6
0

Year Published

2005
2005
2013
2013

Publication Types

Select...
4
1
1

Relationship

1
5

Authors

Journals

citations
Cited by 18 publications
(6 citation statements)
references
References 25 publications
(26 reference statements)
0
6
0
Order By: Relevance
“…Since both mechanisms use infrequent state saving, coast-forward operations are required during rollbacks with the associated overhead. Using several digital circuit models as benchmarks, different combinations of these rollback and checkpointing mechanisms have been evaluated quantitatively [108]. The experiments showed that, while memory usage can be reduced by up to 40% in some cases, the execution time is comparable or even worse than obtained with the original TW protocol, indicating that a trade-off must be made between execution efficiency and memory conservation.…”
Section: Lp Aggregation Techniquesmentioning
confidence: 99%
“…Since both mechanisms use infrequent state saving, coast-forward operations are required during rollbacks with the associated overhead. Using several digital circuit models as benchmarks, different combinations of these rollback and checkpointing mechanisms have been evaluated quantitatively [108]. The experiments showed that, while memory usage can be reduced by up to 40% in some cases, the execution time is comparable or even worse than obtained with the original TW protocol, indicating that a trade-off must be made between execution efficiency and memory conservation.…”
Section: Lp Aggregation Techniquesmentioning
confidence: 99%
“…A cluster level event queue (CLEQ) is part of XEQ and stores events which are sent to other clusters. XTW is an outgrowth of CTW [2]. Three techniques for checkpointing and rolling back in CTW are described in [2], each occupying a different point in a memory vs. execution time trade-off.…”
Section: Utilizing "Zero-cost" Sorted Eventsmentioning
confidence: 99%
“…XTW is an outgrowth of CTW [2]. Three techniques for checkpointing and rolling back in CTW are described in [2], each occupying a different point in a memory vs. execution time trade-off. XTW makes use of one of these techniques, local rollback,local checkpoint.…”
Section: Utilizing "Zero-cost" Sorted Eventsmentioning
confidence: 99%
See 2 more Smart Citations