2007
DOI: 10.1080/2151237x.2007.10129232
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On Faster Sphere-Box Overlap Testing

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Cited by 16 publications
(23 citation statements)
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“…The original partitioning schemes always result in partitions defined by axis-aligned bounding boxes. Therefore, the intersection test in Line 8 in Algorithm 1 can be performed using the fast box-sphere overlap test of Larsson et al [23]. However, using the more advanced partitioning algorithms presented in this paper, this is no longer true.…”
Section: Geometric Primitivesmentioning
confidence: 97%
See 2 more Smart Citations
“…The original partitioning schemes always result in partitions defined by axis-aligned bounding boxes. Therefore, the intersection test in Line 8 in Algorithm 1 can be performed using the fast box-sphere overlap test of Larsson et al [23]. However, using the more advanced partitioning algorithms presented in this paper, this is no longer true.…”
Section: Geometric Primitivesmentioning
confidence: 97%
“…A crude approximation uses the bounding box of each partition and the fast intersection test of Larsson et al [23] to determine the simplices that belong to the border of a partition. While computationally cheap, the bounding box can overestimate the extent of a partition.…”
Section: Bounding Box Intersection Testmentioning
confidence: 99%
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“…Our proposed D&C scheme relies on combinatorial computations on hash values except for the detection of the border [16] to determine if the (hyper)-circumsphere of a given simplex intersects with the bounding box of the opposite partial triangulation. The test does not suffer from floating-point inaccuracies like the orientation-and inSphere-tests required by the base case algorithm [21].…”
Section: Implementation Detailsmentioning
confidence: 99%
“…At present time, there are several famous bounding volumes such as spheres (Weller and Zachmann, 2009, Madera et al, 2009, Rocha and Maria Andre'ia Formico, 2008, Larsson et al, 2007, Spillmann et al, 2007, Benitez et al, 2005, Gareth and Carol, 2004, Bradshaw and O'Sullivan, 2002, Axis Aligned Bounding Box (AABB) , Zhang and Kim, 2007, Oriented Bounding Box (OBB) , Discrete Oriented Polytope (k-DOP) [3], new type of bounding volume; Oriented Convex Polyhedra (Suaib et al, 2008, Bade et al, 2006, and hybrid combination bounding volume (Tu andYu, 2009, Kockara, 2007). Most large scale 3D simulations used bounding box because it iss simple, require small space of storage, fast response of collision, and easy to implement (Lin and Manocha, 2004).…”
Section: Fig 4 Common Bounding Volume In Previous Researchesmentioning
confidence: 99%