“…The first and most important 3D virtual world in this category is Second Life.The teaching environments designed in research offer students a virtual environment where they can learn an authentic situation safely and effectively and act in various roles. The relevant literature determined that the learning environments designed Cilt:11 Sayı:2 Yıl:2021 in accordance with the curriculum are effective in attracting attention, ownership, and responsibility and they increase learning motivation (Bogusevschi, Muntean & Muntean, 2020;Suprapto, Chaidir, & Ardhurst;2020;Silva et al, 2019;Altan, 2011;Barab et al, 2010;Tüzün, Yılmaz-Soylu, Karakuş, İnal & Kızılkaya, 2009;Tüzün, Arkün, Bayırtepe-Yağız, Kurt, & Yermeydan-Uğur, 2008;. In summary, 3D multi-user virtual worlds can be considered as alternative platforms that can support hybrid and distance education applications.…”